transcript
Speaker 1:
[00:00] You guys hear me? Start cheering now! Let's get this over with. Hee hee ha ha! Hi, I'm Mike Menotti, and I am a Nintendog.
Speaker 2:
[00:26] Hi, I'm Jeff Grubb, and I am a Nintendog.
Speaker 1:
[00:30] And we are the last of the Nintendogs. Bruh, woof, woof, woof. Today Splatoon Raiders is back, and it's got a release date. There's a bunch of other Switch 2 games coming. When are they gonna announce those? And what are you doing here, Buck Bumble? Go home. Your family needs you. Get out of here. Buck? Buck Bumble?
Speaker 2:
[00:56] Uncle Buck Bumble.
Speaker 1:
[00:58] This is kind of sad. I feel sorry for you.
Speaker 2:
[01:01] I have a soft spot for Buck Bumble.
Speaker 1:
[01:04] We all have a soft spot, that's why I'm worried.
Speaker 2:
[01:07] I agree with you. I agree with everything you're saying right now. We gotta take care of our Buck Bumbles, everybody.
Speaker 1:
[01:13] Go home and be a family man.
Speaker 2:
[01:15] Do you know where your Buck Bumble is, everybody? Call up, check on them right now.
Speaker 1:
[01:20] How's it going, Jeff?
Speaker 2:
[01:22] Pretty good, pretty good. Busy, busy time. Kids are, me alone with the kids for just a couple of days. Not too bad, but keeps things busy, keeps me on my toes. Kind of hung out, played some more Tomodachi life this evening. It was a good time.
Speaker 1:
[01:37] I saw it to start that. My girlfriend's been sending me a lot of pictures. I mean, this always happens, like I get in playful trouble, which is like 10% real trouble for the things that my Tomodachi avatar does, right?
Speaker 2:
[01:51] I've seen this on Instagram or something. Girlfriends calling up their boyfriends and being like, why did your me do this? And I love that. I think that's really funny.
Speaker 1:
[02:03] I've got backup, because it's not just me. I have like my Blight Club variations are hanging around there too. So there's like rascal Mike flooding around. Okay, one of them should please my girlfriend.
Speaker 2:
[02:14] Yeah, just the law of large numbers right there. Yeah, you got it on your side.
Speaker 1:
[02:19] Yeah, so but I keep in my mind, that's still the game that like Dan has early and he's playing. I'm not allowed to talk about it. I'm like, oh, I can play that game now. I might need to go do that tonight or something. Actually sounds like fun. It's the first minute of Tomodachi life I've ever played.
Speaker 2:
[02:35] Yeah, OK, exciting. Yeah, I want to hear your report as you come back. And do you have like ideas of what you want to do for your island? You're just going to like let the whims take you.
Speaker 1:
[02:44] I think it's going to be me and Star Trek characters.
Speaker 2:
[02:48] That's that's really good. You can have a lot of fun with that.
Speaker 1:
[02:51] That'll be good. Like definitely probably the entire Next Generation cast and just some of my favorites plucked from here and there. Sure.
Speaker 2:
[02:57] Absolutely. Malcolm McDowell in there.
Speaker 1:
[03:02] Boy, I like it was like the first day when it feels like weeks for me. I just wasn't tired in the middle of the day. I like actually I was like, I'm going to go make risottos. I just spent 80 minutes making risotto. That was nice. Being on my feet in my kitchen, listen to another Disney podcast. That's just what I do, Jeff.
Speaker 2:
[03:19] Yeah. He does it so you all don't have to everybody. Thank you, Mikey.
Speaker 1:
[03:24] Yeah. So that was pleasant. And then I'll tell you right now. Tell you right now, game I think I really like, Jeff. Game I really like. Yeah. I like that vampire crawlers. That's good stuff. Oh, you do? Okay. Great. I think this is for me. And you know, I respected vampire survivors. I wasn't quite into that as much as you and Dan and a lot of people were. I always like to find.
Speaker 2:
[03:45] You're a bad person. I got it.
Speaker 1:
[03:47] I'm a bad person. This has some juice, this vampire crawlers thing. So then about playing those ascending mana cost cards and working with the kind of ways you can trick the system there, this is some good stuff.
Speaker 2:
[03:59] Tell you what, tell you what, few weeks back, I was like, things are looking pretty slim pickings for the counter picks in our fantasy league. And I was between this and replaced. And I was so close to choosing replaced and I went with vampire crawlers instead. Now it's got an 83, could be worse, but that's not good.
Speaker 1:
[04:18] It's a five point difference because replaced with 78. You cost yourself five points, which could be the difference.
Speaker 2:
[04:23] Yeah, exactly. Again, I think counter picks are going to be wild swings this year because again, everyone's picking really well, so there's not a lot of great options.
Speaker 1:
[04:32] Maybe we can do another fantasy critic check in on UPF. I did finally get my backup and it's just my backup counterpick. I think I just went with Duskblood hoping it's delayed. Right.
Speaker 2:
[04:50] Exactly. That's the exact kind of thing. I think you and I, okay, I'm trying to throw us together, so I don't see. I'm doing pretty bad. I'm not doing too hot in the game because I had the one early pick that just didn't go well. I can't even remember what it is now. But we're kind of scraping at the bottom a little bit early on. You're going to do fine as you start selecting more, though. But things like that, if Duskblood does come out and it's a Miyazaki game, you could be in big trouble.
Speaker 1:
[05:18] I kind of, my first pick was Dragon Quest 7 Reimagine. At the time, everybody was really happy about that demo. Like it even came out like 85. It's slowly been trending down. It's like 83 now. That's my only game that's out. I did sneak in Gears of War E Day very recently for pretty cheap. I got that one.
Speaker 2:
[05:35] That's going to do well.
Speaker 1:
[05:36] I think that's going to do fine. So, yeah, taking that one in for basically free. I'll take that. But yeah, everybody, fancy critic. Good stuff. Nintendo games. Also good stuff. Let's talk about this news. Let's talk about Splatoon Raiders right after this short little break. Be right back. Splatoon Raiders is that game we always kind of forget about when we're trying to list upcoming Switch 2 games. Right. Well, today, Nintendo finally talked about again, not in a director or anything. There's just an update on the Nintendo Today app. And then there's a trailer out there now for this new single player focus Splatoon spin-off that's releasing on Nintendo Switch 2 on July 23rd. This is another summer game for them. And, you know, this is not a mainline Splatoon game. It doesn't have the traditional versus multiplayer mode. It still has like the character customization. And you have this single player campaign that's the focus here. But it's different. It's not that really kind of almost sort of linear-ish level based thing that we've seen in these other Splatoon campaigns, which are great, by the way. I love Splatoon's single player stuff. It's hard to get grasp of exactly what's going on there, but definitely looks more open. I'm not sure if it's open world, open zone, if it's some kind of offline extraction. Chudor, we do know that there is going to be support for co-op.
Speaker 2:
[06:58] Right, online multiplayer co-op.
Speaker 1:
[07:00] Right. And you have that trio from the last game, Fry, Shiver, Big Man, they're hanging out with you. And the single players always kind of feature the most recent Vocaloids hanging out with you as well. You even kind of see them in mechs fighting with you. And I wonder if they kind of stand in for other players if you're not doing it that way. But the trailer kind of makes it... The trailer doesn't even really bring up the co-op very much. It says, a new single player Splatoon or something to that effect. That's definitely what they are positioning this as. This is a 2nd July game from Nintendo after Rhythm Heaven Grew, which is coming out on July 2nd. What do you think of this one, Jeff, you able to get a read on this?
Speaker 2:
[07:42] No, yeah, like I said, I was watching this trailer this morning and I was kind of half working out, half paying attention, but I was trying to understand what was going on. I definitely was like, yeah, it looks like those Splatoon single player modes and a mixture of all the stuff they've done before and then some of the stuff that I have not messed with, I've not done the Salmon Run rogue like stuff, but it's okay. And then this is a standalone game, so it's like, is it going to be bigger than the single player modes in those previous games? And I just kind of assumed it must be. And then it's like, it's $50. So does it have to be? I don't know. But I'm trying to wonder, this is the fifth Splatoon game. Obviously, there's Splatoon 1, Splatoon 2, Splatoon 3, and Platoon for the NES, of course.
Speaker 1:
[08:27] Right, yes.
Speaker 2:
[08:27] Yeah. I had that game as a kid, and I don't know where it came from. And it's still weird to me that there's a Platoon game for the NES.
Speaker 1:
[08:35] Everything had games back then, man.
Speaker 2:
[08:36] I know, yeah. That one's especially weird. They obviously just know Splatoon is one of their big, new things, new, relatively speaking. There's been three games so far. But they want to keep it fresh, and this is one of the ways they're doing that. So I just wonder, yeah, I wonder what that means for what they're going for with this thing. Is it going to just kind of be, yeah, here's some Splatoon stuff for you freaks, and then just keep playing three until we're ready for another new game? I really don't know. I don't have a good beat on it.
Speaker 1:
[09:08] I mean, my assumption is that this is the team that makes a single player stuff. Who recently did the expansion for Splatoon 3, which was Side Order, and that is the Roguelike-esque mode, which people have people really liked. We heard good things about that. And maybe they're like, look, we're not ready to do another multiplayer one yet. We have a Switch 2 edition of Splatoon 3. We'll let that ride for a bit. But also they don't want that team to just work on the Splatoon 4 campaign yet either. It's like, well, let's have them make this thing then, I suppose. Maybe that's the logic here. That sounds pretty sound to me, I suppose. Again, I just like those single pair of campaigns enough, I'm willing to give them some leeway. Even though what I like about them is that they are really tightly designed. They're almost Mario Galaxy-esque to me in the level of design.
Speaker 2:
[09:54] They're platformers, almost.
Speaker 1:
[09:56] Yeah, and this is, again, more open in some way or another. And those campaigns also tie into the multiplayer stuff in ways that are neat. I'm like, is this going to talk to Splatoon 3 at all somehow? I would hope so.
Speaker 2:
[10:12] I would almost expect it to, just based on the idea that when I look at this thing, what I see is something that likely started as Splatoon 3 DLC and grew into something more. And so if it had those hooks in there originally, why wouldn't it just like continue with that and maybe build on it in some big ways? But maybe it doesn't because maybe Splatoon 4 is closer than we're expecting. Look, Splatoon 3 was a Switch 1 release. They are going to want to have the big Switch 2 Splatoon games.
Speaker 1:
[10:43] There will be a Splatoon 4 in a couple of years at least.
Speaker 2:
[10:46] Yes, relatively soon, whatever that means. But they're going to want one on this system. And yeah, so I just think that maybe they are going to be setting this up for that maybe because Splatoon 3 is just old enough and Switch 1 stuff. So it's like they want to set up the next one. It's really hard to kind of figure out exactly Nintendo's thinking on this until they sit us down for maybe a direct where they could talk about. And here's what to think about this game and here's what we're thinking about it. And they just have not done that yet.
Speaker 1:
[11:13] That's the other thing. It's been a while since a direct. We're getting the stuff kind of revealed to us in the Nintendo Today app things. You know, when is that coming? Is it going to? Do you think it's a matter of wait? The wait to wear on the other end of this July stuff that they have talked about will be before this so they could promote these July games and announce things that we are expecting at this point. At Star Fox, the Awkward Time remake, hopefully, and you know, at least a couple nice surprises thrown in there.
Speaker 2:
[11:44] Yeah, I don't think we get through June without a direct of some sort. Really, I don't think we get through June without the big general direct. To me, it's a question of, is there something before that? And that I really, really don't know. I would guess probably not. We probably are waiting till June. June is not that far away, all things can, Scott, is it five weeks? It's five weeks away from that time where we're going to be right there in the midst of the SGF frenzy. And Nintendo could do stuff a little bit before that, a little bit after that. So we're talking somewhere between four and a half to six weeks out before they might do something. So that's not that far. I think we're probably waiting till then. And then, yeah, that will set up everything. They'll have a couple more announcements maybe here or there for anything that could happen in June. They have not announced a game for June. They have two for July now. Again, the rumors early on, I don't know if these things have changed, but the rumors early on where that Star Fox could be June or July. Well, now they already have two games for July. So that is kind of just leaving June. But we don't know if that's true. We just don't know if that's the case. So it's, again, lots of questions. I'm assuming we're gonna get the information here in five-ish weeks.
Speaker 1:
[12:58] Meanwhile, there's a lot of third party games that seem like they are being set up for Switch releases. People are spotting the ratings for these in places. Games like Hell is Us, Devil May Cry 5, Devil Hunter Edition. Makes sense, put that on. Switch 2, a Native Switch 2 version of Guardians of the Galaxy, which is at a cloud version before. Diablo 4, Lord of Hatred expansion coming out really soon. Diablo 3 was kind of a surprise hit on Switch 1. Maybe not that much of a surprise, but did really well there. Diablo 4 on Switch 2 seems like a no-brainer for me. And you know, there's still that Elden Ring, which got delayed, was publicized a lot. Got delayed, people got to play it again too long ago, says it looks much better. Doesn't have a release date though. So, boy, maybe if not part of the big direct, is there a partner direct on the horizon at least here soon?
Speaker 2:
[13:48] Yeah, I mean, that was the last one, was a partner direct and that's not too long ago. So, they gotta start really talking about Fire Emblem, if nothing else. And then it feels like Fire Emblem and Duskbloods. And then between those two, that's kind of a general direct on their own. And then they probably do have new stuff unannounced that they haven't talked about yet, that Zelda Ocarina of Time remake. Yeah, you begin to piece together what this thing can look like very quickly. So yeah, I just think that between all of these unannounced games that are sitting there waiting to be announced from third parties, why wouldn't they announce them unless they have a bigger platform to put them on? And the only platform that really makes sense is, is the direct. So I think a lot of stuff is kind of being held back for that. And we'll kind of get it all here pretty soon. I, you know, that Nintendo's year is looking pretty all right, pretty strong. I think if this Star Fox Zelda stuff turns out to be true, and then we get some decent rates for stuff like Duskbloods and Fire Emblem, and suddenly it's just like, OK, yeah, there's a game per month, at least for the rest of the year for this thing, from, you know, Nintendo first party. And then look at all these games that you can now run on your Switch too in various states of improvement, or at least they're running in high quality compared to their Switch versions, or they're not cloud versions anymore. You know, that begins to build a narrative of there's a lot happening on the Switch. And that's exactly what I think Nintendo wants people thinking.
Speaker 1:
[15:17] What do you think the state of things would be if we didn't have Pocopia as kind of the surprise big hit? You think there'd be a lot more grumbling in the Nintendo community right now?
Speaker 2:
[15:26] Oh yeah, for sure, for sure. I think Pocopia was the exact right game and the exact right moment for Nintendo. It certainly was. Obviously, Tomodachi Life is having a similar sort of effect. I don't think it's, in terms of amplitude, it's not as large, but it is having a similar effect. So those two things have gone a long way towards silence and that grumbling, because what happens is people go, hey, there's not a lot for me to play. And then everyone points to all the fun everyone's having with Pocopia and Tomodachi Life. It's like, quit complaining. Look at all those people having fun. And that does a lot to sort of quell the discontent. But there was building discontent before Pocopia. And I think it was building to something of a fever pitch. Like people were ready to start, like saying, the Switch 2 is an early failure. Like maybe it'll turn things around, but early on, between the price and what it's delivering, it's not. It's not delivering. That has mostly gone away. Although obviously everyone's going to have a different opinion on how they feel about the thing and whether or not they're happy with spending the money. But yeah, here we are.
Speaker 1:
[16:28] All right, Buck Bumble, the beloved Nintendo 64 guy. If you don't remember Buck Bumble, it's this weird sort of, you're a bee and you kind of fly around, you can sort of spin and move any which direction. It's a shooter and it had a weird kind of rap song intro thing. That was catchy. Well, Argonaut Games, which is the studio that made Buck Bumble, and Croc, you all remember Croc. They're apparently teasing on social media that something Buck Bumble could be happening. They've done remasters, I believe, for Croc or re-releases. Oh, there it is. There he is.
Speaker 3:
[17:06] There's that fucker.
Speaker 2:
[17:07] Yeah, there's the song. There you go, everybody. Oh, wait, it's super loud. Sorry, everyone. Oh, my God.
Speaker 1:
[17:11] Sorry. No, you meant that.
Speaker 2:
[17:13] I left it way too loud for them, but they don't know what seems to mind. There we go.
Speaker 1:
[17:17] Yeah, so Croc 1 had a remaster in October, not Croc 2. So Croc 1 did. And honestly, Buck Bumble may play more than Croc 2. I'm not sure. I always forget. I was just looking at a list of the best selling PlayStation 1 games ever, and Croc's on there. It's not like in the top 10, it's like the top 20 or top 30. That always shocks me how well Croc did. Buck Bumble, it's almost a meme game. It's a bit more than that. It's a bit more than a meme game.
Speaker 2:
[17:45] Yeah, right. Step up one tier up for meme game. I like it's a game worth going back to if you're into N64. It is, but it's not one of like the, the Hall of Fame games, obviously.
Speaker 1:
[17:59] It's in that Glover tier, is where I like to put it.
Speaker 2:
[18:02] Yeah, I think so.
Speaker 1:
[18:03] And it's not quite as good as Glover, to be honest, but it's in that tier.
Speaker 2:
[18:07] I think I like it a little bit better than Glover, but I like flying in that game. And once you figure it out, it can be kind of fun. And I like the way it looks a little bit better. But I get what you mean. They're right there. They are in that tier down from Mario 3D Platformer. Although this one's a little bit more of a descent clone. I don't know, weird 3D flight clone. I like Buck Bumble's energy, the cut of its jib, its style. It's got something going on.
Speaker 1:
[18:33] It's like the death throes of that 90s attitude mascot.
Speaker 2:
[18:38] Yeah.
Speaker 1:
[18:39] Going away, right? Like this is like the last little... Then it's gone.
Speaker 2:
[18:43] It can just be like if it's an animal with an attitude. That is as far as they got. And back then, that's all you needed. And then, well, before then, that's all you needed. And you're right, he was right in that dying gasp of, is this what you kids want? And we're like, I mean, in a Shrek sort of way, where we'll just like joke about it and not even really that much.
Speaker 1:
[19:05] Right. Like you go from this to kind of the more sincere kind of ratchet and clink stuff, even though that also, I think, goes dark and edgy instead, which is different from 90s Tude, for sure. Jeff, on this thing, the Zelda movie has wrapped filming. That's wild. As part of that, we kind of saw a film clapper show up online from the movie's cinematographer. And this clapper along with kind of like the what do you call it? The fake name for the production name for the movie, which apparently is called Mommy.
Speaker 2:
[19:37] Yeah, the code name.
Speaker 1:
[19:38] Yeah, the code name for the movie. It's got this kind of key art on it of Link. And it's like this really produced picture, maybe almost. I wouldn't quite call it concept art. I think somebody's photo was taken at some point for this. But it's a pretty cool looking Link. He's got the Master Sword, just looks like the Master Sword. Very much in his Twilight Princess outfit with an added cape, which makes sense. I've always heard like Nintendo always kind of has a hero aesthetic in mind for these characters, and they deviate from it. But there's like, what's the default? Mario, it's like Super Mario 3D World. For Link, even still, it's kind of that Link that they made for Twilight Princess. You know that key art where he's holding the shield and you kind of see the back of the shield? In their mind, that is default Link at the moment. So the fact that this looks a lot like that kind of makes sense to me. Well, how are you feeling about this Zelda movie right now?
Speaker 2:
[20:34] Weirdly optimistic. At the very least, I think, you know, the problem with the Zelda movie is that it can't just do what the Mario movie does. It can't just be Mario vibes. And like, I think it was Justin McElroy was talking about, he's teaching his kids like about themes and themes in films. And it's like, you know, what is the theme of Toy Story? Or what is the theme of all this stuff? And the kids thought about it and they came up with some pretty decent answers and they're like, what's the theme of the Mario movie? And the kid's like, Mario. It's like, yeah, that's right. Yes, that's that. And the Zelda movie can't just be, here's Zelda shit. It really does have to deliver on being a fantasy epic. And that's more challenging. But that said, the Zelda shit that we've seen so far, which has been very limited, has been like, oh, that's some Zelda shit. Like that is like some stuff that I want to see in this movie. Like I don't want them to shy away from the things that are familiar to me. And there doesn't seem like they are. So yeah, I think that the thing that I'm also getting from a lot of this stuff is, cause we've seen a, and I don't know how like legitimate this was, but I saw someone like post an image of the, the logo for the movie, the treatment, the font treatment. And it's very Breath of the Wild. You know, this is gonna be based on Breath of the Wild. And there's other stuff that makes people go, this is very Ocarina of Time. They are clearly just going to pick and choose the thing that they want to use in any sort of situation, as long as it comes from the wider oeuvre of Zelda stuff. And I think that's completely fine.
Speaker 1:
[22:09] Yeah, it's a difficult ask. Yeah, this movie, I definitely want to be about something. I think we were talking to somebody one time, I won't say who, and I remember being like, this movie's not even about anything. Like, well, not every movie needs to be about something or have a theme or a message. And I'm like, and I thought they did. I thought that was one of the rules.
Speaker 2:
[22:31] I'll say at the very least, it will help me enjoy them more.
Speaker 1:
[22:34] I think it will help. I think, obviously, like, not Jackass 3D, but you know.
Speaker 2:
[22:41] Right, but hey, I've argued even that has a theme, it does.
Speaker 1:
[22:45] I think I learned more about the human condition from Jackass 3D than the Super Mario Galaxy movie.
Speaker 2:
[22:51] You learn about how the lengths dudes are willing to go to make themselves vulnerable, because they can't talk to each other. Like, yeah, I get it.
Speaker 1:
[23:00] All right, this movie, I saw people in chat being like, that might be AI's picture. I mean, it's a hellscape, who knows? I don't know what it looks like.
Speaker 2:
[23:06] I know people are saying that, and maybe I have no idea. I think we could still discuss, like, what the intention is to do it that way. You know, that's on their clappers. It's something they look at all the time. It's gonna serve some sort of a way of informing the thing that they're making, I would think. But I don't know, I don't make movies.
Speaker 1:
[23:26] All right, that's it for the news. Why don't we take a quick break? We got super chats. We got a mail back today. We'll get to all of that right after this, everybody. All right, everybody, we're back. Jeff, would you please read me some super chats, sir?
Speaker 2:
[23:43] Yo, let's see here. Let me make this a little bit bigger so I can see everyone's names a little bit better. Missouri Matt 54 says, thank you, Jeff, for your genuine, fun and honest launch look of Pragmata last Friday. Yeah, I had a good time. That was I kind of wanted to play even more, but it was a long Friday for me. So I get it three and a half hours and really enjoyed what I played of that game. I have not been able to play any more of it because there's other games I got to be playing for work right now, but I'm looking forward to going back to it so much. I will say I would rather be playing Pragmata than anything else I'm playing right now.
Speaker 1:
[24:16] So I was personally hoping for a really dishonest look at the game.
Speaker 2:
[24:20] I mean, I could deliver one of those. You're right. Next time I'll do my best to come in there and do something.
Speaker 1:
[24:25] Yeah. Right.
Speaker 2:
[24:26] Sardonic. Yeah.
Speaker 1:
[24:28] I always wonder like when these games actually come out, like because I was like, I think I like this game a lot. I think people are going to like this game. It's been nice. It seems like most people picking out like this game is great. Yeah. Everyone's being pretty happy. It looks like it's doing pretty well. It's already sold like a million copies in two days, including the switch to release.
Speaker 2:
[24:44] Yeah, they talked up the switch to release Capcom did. So it seems like all things are rosy over there. All things are rosy. Yeah, I think the game deserves it.
Speaker 3:
[24:51] It's super bad people. Bad people don't like this game.
Speaker 2:
[24:53] I mean, yeah. But yeah, we just do the jerk off hand motion at them and walk away at this point. Dadboy Jerry says, is Splatoon Raiders a mainline Splatoon game?
Speaker 1:
[25:04] My instinct is no, but I don't know. Maybe.
Speaker 2:
[25:06] Yeah, it does feel like a spinoff, right?
Speaker 1:
[25:08] It feels like a spinoff.
Speaker 2:
[25:10] Yeah. But I mean, at this point, yeah, who knows? Adam J. Games says, hope all is well, guys. Haven't had the time to catch a lot of the live streams, formerly X-Core. Yeah, I recognized your icon there. Thanks, X-Core. Remember, for 43 months, that's a Lincoln tier upgrade.
Speaker 1:
[25:26] It is like sometimes, you know, some people come and go, right? And you get it.
Speaker 2:
[25:29] Oh, yeah.
Speaker 1:
[25:30] Sometimes people already, they're just hiding background and they move on. It happens with shows that are this long running. Sometimes I'm like, whatever happened to that person? I used to see this username all the time. And now they're not here. Even the mean ones like George or whatever it was, an X-Bot killer. I miss X-Bot killer.
Speaker 2:
[25:45] We talk about X-Bot killer all the time. He won.
Speaker 1:
[25:48] He got the X-Box or something.
Speaker 2:
[25:50] He did. Congratulations, bud. Yeah, well done. I definitely there's definitely one where it's like, oh, this person blocked me. Weird. Oh, well.
Speaker 1:
[25:58] Yeah, I was like, I don't know.
Speaker 2:
[26:01] I legitimately couldn't think of any reason why, but I'll say that I would like, I'll echo what Mike said. You come and you go, I've done that with shows that I love and continue to love. And it's like, oh, this thing just isn't fitting into my life at the moment. So completely get that, especially if it's like, oh, catching our live streams. Yeah, that's, it happens at a certain time and you have life going on. Yeah, do your thing. Zombie Porin says, why are you both wearing bluish shirts? Now I can't tell who's who.
Speaker 1:
[26:29] Mine's got a good amount of green in it. That's not showing up too well in this lighting right now, to be fair.
Speaker 2:
[26:34] You guys, you guys know what my shirt is?
Speaker 1:
[26:36] Um, can you lift it up a little bit more? Hey, that's Mario. And wait, what is this? A Mario and Luigi thing?
Speaker 2:
[26:47] Yeah, which one?
Speaker 1:
[26:50] That's a great question, because it doesn't appear to be the first one.
Speaker 2:
[26:53] It's not.
Speaker 1:
[26:54] It's I don't think it's Bowser's Inside Story.
Speaker 2:
[26:57] It's not.
Speaker 1:
[26:58] Don't tell me it's fucking Dream Team.
Speaker 2:
[27:00] It's not.
Speaker 1:
[27:02] It's what? The second one, time travel one?
Speaker 2:
[27:04] It's not.
Speaker 1:
[27:05] What the fuck? Paper cut or whatever?
Speaker 2:
[27:07] No.
Speaker 1:
[27:08] Oh, not Brothership. I forgot that game existed, Jeff. I actually forgot that game existed. That's crazy.
Speaker 2:
[27:21] I've been waiting for someone to comment all day. I forgot about the possibility that you would just forget the game existed. That is the most normal position to have regarding this game.
Speaker 1:
[27:31] They made a new Marloid and no one cared.
Speaker 2:
[27:33] It's, I mean, it's just, it is forgettable. It is. Here's how broken I am. I like the shirt. I'm like, if I get the shirt, I'm going to have to go back and finish the game. And I'm legitimately thinking about it.
Speaker 1:
[27:46] You're devoted now. Okay. It's on the nice shirt I get. Man, brothership, right?
Speaker 2:
[27:50] Brothership. The great goblin says, Star Fox next? Feeding for that Star Fox reveal. Yeah, I was almost like, part of me was almost expecting this announcement when I saw the Nintendo Today thing to be Star Fox. Like still felt like it was possible that could happen this week. But again, we don't even know if it's real.
Speaker 1:
[28:12] Yeah, I sure hope it is. I mean, me too. Boy, it would make a lot of sense.
Speaker 2:
[28:17] It all lines up.
Speaker 1:
[28:17] That's not enough. And it's, you know, I would be excited for that in a way. Like, I think Splatoon Raiders are probably good. I can't say I'm excited for it. Even Rhythm Heaven. I like Rhythm Heaven. I can't say I'm excited for that. There's no officially announced the title game, even Fire Emblem, which I've really like some Fire Emblems, but Engage just did not do it for me. And I'm hoping this one's better, but does leave me in a place where I'm not necessarily excited for that game.
Speaker 2:
[28:45] Yeah, I mean, it always happens with me with Fire Emblem, like once it's here, it's, oh yeah, Fire Emblem. But I'm not at that point yet. DatboyJerry, here's $5 for you to play the Buck Bumble theme the entire podcast like New Jack used to do in ECW with Natural Born Killas. All right, maybe we'll do that in a future episode, DatboyJerry.
Speaker 1:
[29:07] Yeah, maybe for $100 to just play the Buck Bumble theme constantly.
Speaker 2:
[29:11] HildaSaw says, I hope there's another Metroid Prime, but if they don't do that, Pragmata has me thinking about a third person Metroid triangulates somewhere between Prime, Pragmata, Returnal, Control, Jedi Survivor, and that could be great.
Speaker 1:
[29:26] Have you ever heard of ReCore?
Speaker 2:
[29:28] I'd say it. Oh, fuck, I was not expecting that, man.
Speaker 1:
[29:31] What did you think I was going to say?
Speaker 2:
[29:33] I thought you were just going to go with the Metroid, the damn, the one that already exists, the third-person Metroid, God, why can't I remember?
Speaker 1:
[29:39] Oh, Other M?
Speaker 2:
[29:41] Other M, yeah.
Speaker 1:
[29:41] That's awesome. That's not a bad game. Hey, that's the worst Metroid game.
Speaker 2:
[29:47] Yeah, I would rather play it. You're right. I would. No doubt.
Speaker 1:
[29:52] I don't know. Don't play ReCore. It's not very good. I think they actually made it better, but it's completely fine.
Speaker 2:
[29:56] They didn't.
Speaker 1:
[29:56] It's fine.
Speaker 2:
[29:57] Great.
Speaker 1:
[29:58] Yeah, but no, I would love more games of this stuff. Boy, that is a weird question is, is there actually going to be a new Metroid Prime after all of that? It's it's hard to say.
Speaker 2:
[30:09] I'm definitely coping. I'm like believing the people who are saying because they let them make that game for so long and now they have all of these resources in place and these tools in place to make a Metroid Prime game, and it kind of only makes sense to let them make another one because now they have all that stuff ironed out. I don't know how I don't know if Nintendo works that way. That doesn't sound right, but I am still choosing to get my hopes up and I'm really I really don't hope on Metroid Prime 2 and 3 coming out.
Speaker 1:
[30:39] So I'm like, who will be on NSO at some point?
Speaker 2:
[30:42] It'll be on the same. Yeah, I mean, Nintendo's I mean, that Fire Emblem remake that they did that that happened. The fact that it's not out and they have this other fire emblem game coming, I don't know. There was talk of they sat on Tomodachi Life for a year. They just I bet they have way more games on the shelf than we even realize. I bet there's like six to seven games just sitting there finished waiting for Nintendo to pull them out for a rainy day, which is wild. Cody Bishop, the last super chat for now, I'm loving Mouse PI for hire, dripping with vibes.
Speaker 1:
[31:17] Yeah, I want to play some more of it. I was surprised how much I did like it, actually, because I like that it was like Boomer Shooter Plus. There's a bit more going on than it just being another Boomer shooter, which is sometimes fine enough for me. But I like, you know, it's like light detective stuff, but even just kind of having that home base and the art stuff is cool. I like that it looks like the old cartoon thing.
Speaker 2:
[31:38] Yeah, it didn't super click for me, but I didn't play enough of it to rain on anyone's parade. Seems completely fine. Yep. All right.
Speaker 1:
[31:45] That doesn't seem like it's doing really well, by the way.
Speaker 2:
[31:48] I think it's become like a thing. It's also another one of these review controversies. Like IGN gave it a six out of ten, which I thought I read that review. My completely fair. People are freaking out at IGN about that.
Speaker 1:
[32:00] I think it's very funny that IGN, which used to be mocked for like nothing, not getting anything lower than an eight. Now people get pissed that it gives the mouse cartoon game and of course, Crimson Desert sixes. Now they're using that whole scale and now people don't like it.
Speaker 2:
[32:17] Yeah, you can't win. So it's like, you got to just like do what you think is right.
Speaker 1:
[32:21] It hasn't anyone on OpenCurric who's even bothering to see what like the low scores are.
Speaker 2:
[32:27] I just like even we're like, which of these games get adopted by these freaks? Like, you know, Crimson Desert certainly did. And now this, not that anyone who likes this game is a freak, but the people that are out there warring in the comments and on social media about making it part of the personality. Yes, like that. Like, how do you make these decisions? Where did this one specifically come from? I don't care enough to find out. I'm just going to ignore you guys, but it's weird when I see it happen.
Speaker 3:
[32:53] I understand Troy Baker having a stake on it and being kind of mad about that score.
Speaker 2:
[32:57] I've not seen any of Troy Baker's response.
Speaker 1:
[32:59] Troy Baker got involved? Why?
Speaker 2:
[33:02] He's the mouse.
Speaker 1:
[33:03] I mean, I know he's involved in this game. He's like slinging mud at reviewers.
Speaker 3:
[33:09] Some people might say he has thin skin. I'm not saying it. Other people say it.
Speaker 2:
[33:17] I, uh, look, yeah, everyone's got thin skin when it comes to that stuff. I'm not, Troy Baker's not my concern here.
Speaker 3:
[33:23] Maybe we could say good job.
Speaker 2:
[33:24] Yeah, Mr. Thick Skin.
Speaker 1:
[33:26] All right. We got one more seek in here.
Speaker 2:
[33:29] Oh, yeah, I see that. All right. Symbiosis.mp3, I want to believe it makes sense for them to do another Metroid Prime in the near future, but have you seen how long the credits are? Five star length. Yeah, it's a five star runtime for those credits. Yeah, there was a lot of outsourcing.
Speaker 1:
[33:43] That game was in development for a long time. And to be fair, it's the sequel very much has, I mean, the ending very much has Sequel Bait, which is kind of annoying in a way. Right. It's like Shenmue 3. I think Sequel, it's like, you're crazy. You got to make this game. You're not just going to kind of give it, like give yourself an out here. Right. Yeah, I don't know. I mean, look, what I'm assuming we would get next, what I'm hoping to get next is the sequel to Dread, which, because Dread was just phenomenal. I'll be very excited.
Speaker 2:
[34:14] Yeah, there was that those rumors a little bit a little bit ago, but people are, I think that was debunked, I believe. I don't know. RTBic sent in a leaking tear message to say, someone in GMM chat said Diana is just like Pauline, and I can't stop thinking about it. It's not a sad dad game. It's a bonanza like.
Speaker 1:
[34:33] Right, right. It just hangs on your back. Yeah, hangs on your back, which is kind of a Yoshi's Island like, although this is like very specific, like the although like Donkey Kong is not a father figure. He's not even really a brother figure. He doesn't seem to have like he seems sad when Pauline's missing, but he just cares about the bananas. He's like he's portrayed more like an actual animal than I expected. Right. In a way, I like it. And in some ways, I'm like, I don't know if I'm as empathetic to Donkey Kong as I want to be. Right. I don't know if his goals are that noble.
Speaker 2:
[35:03] Yeah, I said like he's like King Kong, but I empathize with King Kong even a little bit more. You're right. So, yeah, weird.
Speaker 1:
[35:11] All right. Well, there we go. Thank you so much for the super chats. We get more. We will read them before the end of the show. We'll take a quick break. Come back. We got the mail back to get to you. We'll see you all in a moment. All right. It actually happened off screen, everyone. You missed it. Jeff turned into a dog for real. It was really strange. And even though it's like 9:45 PM where we are. No, no, no, that already happened. I said it happened off screen. He was a real dog and he got the mail from a real mailman delivering letters.
Speaker 2:
[35:42] I turned back into a man since then.
Speaker 1:
[35:43] Yes.
Speaker 2:
[35:44] OK.
Speaker 1:
[35:45] Don't you remember?
Speaker 2:
[35:46] I don't remember much of this. I blacked out. Fugue state.
Speaker 1:
[35:49] Yeah. Well, it looks important because we have the letters and I would like you to read them.
Speaker 2:
[35:54] Fantastic. All right. Let's wait. No, you read the letters.
Speaker 1:
[35:58] That's right. I do, too.
Speaker 2:
[36:00] Look, I get it, but we do a lot of shows. It's all mixed together in my head, too.
Speaker 1:
[36:04] Mike O'Reilly says, Beep, beep, boys. Blizzard has StarCraft and WarCraft. Why don't they name Diablo HellCraft or Overwatch HeroCraft or Hearthstone? Just keep buying these stupid digital cards, you fucking piece of shit craft. Because they have to still pay for their sins of not intercapting the sea and WarCraft, but deciding to intercap it in StarCraft. What you did, it drives me crazy. Someone's going to hell for that.
Speaker 2:
[36:32] Right, but you're right, this is the answer, right? Because they would have to settle it with the next game.
Speaker 1:
[36:37] One would have to win.
Speaker 2:
[36:38] Is it intercapped or is it not intercapped? And they don't want to even begin having that discussion. It's too difficult. It's too painful.
Speaker 1:
[36:46] Also, since there was precedent, because Diablo, which they didn't really make, they just published it and then kind of got adopted as theirs. That's already just Diablo. So like maybe if they had made Diablo and they called that, yeah, demon craft or something, they would have really been stuck on the whole blank craft mode. I think doing it for just those two franchises is enough. Boy, Stark, there's going to be a blizzcon this year. Blizzard has been busy. They haven't announced like a super new game in a while. It's almost certainly going to be something Starcraft. It's going to be interesting to see what Starcraft looks like in 2026. It's been a long time since Starcraft 2 was a quote new game.
Speaker 2:
[37:23] Is there a fourth one for the Mount Rushmore of Craft games? Not crafting games, but like obviously Minecraft, Starcraft and Warcraft. Is there a fourth?
Speaker 1:
[37:33] You like Roadcraft, don't you?
Speaker 2:
[37:35] I do like Roadcraft. I don't know if it hangs up there, but it's close to what we got.
Speaker 1:
[37:38] But you said fourth. What's the third?
Speaker 2:
[37:41] Minecraft.
Speaker 1:
[37:42] Oh, right. Sorry. You said Minecraft. Right. Well, yeah, there might. Yeah, yeah, yeah. So I guess we're kind of missing something in between there now. So I think we're going to have to actually stay. I think Roadcraft gets the hang with the big.
Speaker 2:
[37:52] OK, congratulations to Roadcraft.
Speaker 1:
[37:54] Congratulations. Soul Scream says, if you were a Nintendo, how would you try to recapture the budget conscious market?
Speaker 2:
[38:03] I don't think we wait too long before we find out. And I think it is a switch to light. I think it's they come out, they switch to light. It will be aggressively priced because they will try to get it slimmed down in as many ways as they possibly can. And yeah, like, when do we get that next, the next Pokemon's next year? It's next year, next 2027.
Speaker 1:
[38:26] Yep.
Speaker 2:
[38:26] I think they try to, if they don't have it ready for that, which probably is going to be too soon, by that holiday, I think they might have something. Like how lower priced it's going to be, like that's a big question because they will be assessing that thing while prices are still sky high across the board for so many different kinds of components and just like shipping the things because of oil prices not going down for the next two years probably. Yeah. So look, they'll try to get as low as they can, but it'll take time, but that's their best hope.
Speaker 4:
[38:56] That's a good call Jeff, because there's a history of Pokemon games and light versions of consoles, Nintendo consoles going hand in hand. Yeah.
Speaker 2:
[39:04] And I think Nintendo knows that. I think they will play that card. That is one that they are waiting to play.
Speaker 1:
[39:12] Those classic consoles, they don't have to worry about RAM that much, do they? They don't need a lot of RAM.
Speaker 2:
[39:17] Can we get those again? Well, the N64 is kind of an annoying one. Like it does need a little bit extra power, but RAM is not necessarily the concern there.
Speaker 1:
[39:25] So I would like to see that. Remember when they made a bunch of money? Those are like, we're not doing that anymore.
Speaker 2:
[39:30] I mean, they made some gaming watches and stuff and made a lot of money with those as well. They'll do some more of that stuff as well. Yeah.
Speaker 1:
[39:36] Nintendogs says, no question this week, but want to let you guys know how great all the content has been lately. Keep up all the great work. Thank you, Nintendog. I appreciate it. Hope you all have checked out. Lastly, PF, we were playing that, what was that game called?
Speaker 2:
[39:49] Scam Lines.
Speaker 1:
[39:50] Scam Lines. That was really, really funny.
Speaker 2:
[39:53] We do that again. We should have, we should almost just do it offline and everyone record their own perspective and put it out as an edited video. Maybe that'd be fun. Maybe.
Speaker 4:
[40:03] I want to edit a multicam version. That's so bad.
Speaker 2:
[40:06] I think that way. Okay. That would be fun. We should maybe think about that.
Speaker 1:
[40:09] Jim Jim Jim says, hey, dogs, with the release of Tomodachi Life, I have found myself being far more creative in a game designing items and buildings, being very detailed with the me's. It's amazing which games have completely changed your habits. That's interesting. I don't know. I feel like I kind of tend to be me when I play a game.
Speaker 2:
[40:28] Yeah, I fall into my ways. There's definitely games that I'm not going to be able to think of off the top of my head that I'm like, oh, I never thought I would do this and suddenly I am. I suppose like Mario Maker is one where it's like, I'm actually making levels and I don't do that in games. So I guess that's the best answer I have for something like that. Yeah.
Speaker 1:
[40:46] I mean, I guess the fact that I even play comp in Overwatch is strange for me. Like normally I wouldn't even bother, but Overwatch, I like it enough. Like, yeah, I'll play comp games. That's, yeah. Bob says, on the topic of subscription services, what is the percentage chance Nintendo puts another expansion slash DLC on the premium NSO tier in the Year of Our Lord 2026? Have they ever made like the Xenoblade ones free? Those are relatively beefy. I mean, come on, at this point put on, yeah, come on, at this point you can put those on there. I think people have kind of stopped buying those. We haven't had Switch 3 or Switch 2 additions of those games yet.
Speaker 2:
[41:23] Right. Did they not do, they did updates for one of them, right? Didn't they? I thought maybe not.
Speaker 1:
[41:30] No, I don't think they've done any of them yet, even though Chronicles X like had that uncapped framerate thing. Right, that's what it was.
Speaker 2:
[41:40] Mario Kart 8 Deluxe Booster Course Pass, Animal Crossing New Horizons Happy Home Paradise, and Splatoon 2 Octo Expansion. Are these the ones that are included? I'm trying to Google to see if I got it. And then the Legend of Zelda stuff, right? Breath of the Wild and Tears of the Kingdom.
Speaker 1:
[41:56] Yeah.
Speaker 2:
[41:56] There's not a lot. They have a lot more DLC than that. There's a handful of things that are a part of NSO. How they decide to do that, I bet someone has like reasoned it out and like, hey, if it's this kind of thing, then it ends up in NSO and if it's not, like all this other stuff, it doesn't, but I can't see the pattern in my head.
Speaker 1:
[42:13] There was a Switch 2 edition for Xenoblade Chronicle X a month ago and there was like performance problems at first. Maybe it's been fixed since then.
Speaker 2:
[42:19] That's right. Okay.
Speaker 1:
[42:21] Jamie H1224 says, do you think we see any new IP from Nintendo this year? Do they continue to rely under established series? Their last one was ARMS back in 2017, not counting Astral Train because that was a Platinum Joint. I will not abide this Drag Cross Drive Eraser, Jeff.
Speaker 2:
[42:40] Was that this year or was that last year?
Speaker 1:
[42:42] That was last year. Okay.
Speaker 2:
[42:44] That was recent. That's true. New IP for sure. I think the answer to this question is yes, because that online test thing has to come out this year, right?
Speaker 1:
[42:57] You would think so, but I don't know.
Speaker 2:
[42:59] Boy, my kids still ask me about that all the time.
Speaker 1:
[43:01] Yeah, very confused. The concept that they played like a test of a game that's not actually out yet is probably kind of strange.
Speaker 2:
[43:07] It's very strange. And then the fact that it's called online test, so she never remembers that. So it's always like, whatever happened to that game. And every time she has to kind of describe it. It's so weird. Like, what are you talking about?
Speaker 1:
[43:19] You were like a caveman swinging around with blocks.
Speaker 2:
[43:22] And she talks about the little icon that was on the switch, and it's like the black with the grid, and it said online test. And she's like, it's got black and it's got these lines. And she started to do this again the last time. I'm like, what are you talking about? And she's like, oh, great, you forgot again. And I remember her being frustrated. I'm like, oh, I know what you're talking about because you were frustrated last time. But yeah, that game probably comes out.
Speaker 1:
[43:41] Unless it never comes out.
Speaker 2:
[43:43] I mean, you just think it's ever happening. Yeah, I mean, look, maybe. But everyone always puts it's got a full soundtrack. They did a lot of work for it.
Speaker 1:
[43:51] They did a lot of work already.
Speaker 2:
[43:53] Two online tests. I don't know. I feel like they'll do something with it.
Speaker 1:
[43:57] Probably. And yeah, I don't think they're going to sneak an IP onto it. Like some people think I think it is just going to be whatever that weird caveman thing they're going for is.
Speaker 2:
[44:05] I like those cavemen.
Speaker 1:
[44:07] I like the cavemen. James Pye says, do we think the Zelda movie is the main reason Ocarina of Time is the rumored remake for this year instead of other stories? NSWIFT thinks they have spotted Temple of Time and will lick references from the leaked set photos. Hopefully, it's not just a hodgepodge of references. Just give me Happy Mass Salesman and I'll be set. I mean, it's going to have a hodgepodge of references. You can do that and still have a coherent story.
Speaker 2:
[44:29] A core pillar upon which all this stuff is stuck on like Flare. Yes, and that core pillar, more than, just most likely is Ocarina of Time. That is the story they're most likely going to be telling. But it's going to be a little bit different because they probably want the kid who they hired to be linked to be linked the whole time, right? He'll age up a little bit instead of going from a tiny kid to a full grown man, whatever it is. Yeah, seven to 17 or whatever it is.
Speaker 1:
[44:54] Right, right. Yeah, I think that's right. Yeah, it's Ocarina of Time makes more sense. It's Ocarina of Time. It's still the first 3D game, so it's the one that makes the most sense to do a big remake of, as opposed to a Wind Waker or even the Twilight Princess. Yeah, it just makes sense. And it's Ocarina of Time. It is that, even in this world where Breath of the Wild is almost a ten year old game, Ocarina of Time is still kind of Ocarina of Time. That's still the Zelda game for a lot of people.
Speaker 2:
[45:21] Yeah, and so, yeah, to answer the question, I think that that is one of the big reasons why they're doing Ocarina of Time remake right now because of that movie. Yes.
Speaker 1:
[45:33] Next up is Slain. I'm out of inspiration. Give me some suggestions on what characters, fictional or non-fictional, I should get on my Tomodachi Island. I think you should put my favorite golfer on there whose name I definitely remember.
Speaker 2:
[45:47] Craig Stadler.
Speaker 1:
[45:48] Craig Stadler from Pebble Beach Golf.
Speaker 2:
[45:51] That's good.
Speaker 1:
[45:52] I got Craig on mine. Actually, it don't put the Blight Club characters on there, but put characters from Blight Club Games on there or a giant bomb adjacent games.
Speaker 2:
[46:01] I'm going to put that. I'm going to put the the UN dad from Rascal in my game. Do we ever even see him? I don't remember what he looks like.
Speaker 1:
[46:08] No, he was just gone. He's like an absent father. He's something sad like that.
Speaker 2:
[46:13] Yeah, put a dark helmet or whatever, big helmet from Spaceballs in there, Rick Baranis.
Speaker 1:
[46:17] I can't believe Rick Baranis has filmed another movie.
Speaker 2:
[46:21] Yeah, he's back, 30 years.
Speaker 1:
[46:24] Screaming Man says, hey, Nintendogs, since you are the last of the Nintendogs, what breed of Nintendogs are you? I think we're both mutts. We're disgusting.
Speaker 2:
[46:30] Yeah, oh yeah, absolutely. Even as a white guy, I'm like, I'm a mutt of white guys. I'm a bunch of different things. I'm like, you're Italian and Polish?
Speaker 1:
[46:42] Czechoslovakian, Slovakian, Eastern European stuff.
Speaker 2:
[46:45] Okay.
Speaker 1:
[46:46] I'm not pure. Loru says, I'll say it that way. My bad. I can touch you with Europe stuff. Splatoon. Loru says, Splatoon Raiders of the Lost Ark. There you go.
Speaker 2:
[47:01] I mean, if it's got Indiana Jones vibes, yeah, I would.
Speaker 1:
[47:04] I had a better pun with my ski before we went live. It says Splatoon Raiders of the Lost Fart.
Speaker 2:
[47:11] Okay.
Speaker 3:
[47:12] Well, okay. He's the bad boy of the gaming industry, everybody.
Speaker 2:
[47:18] No one else would dare.
Speaker 1:
[47:21] One moment after almost getting canceled, making that joke. Come on. No one would conceive of such a thing. First two cases. Hey, dogs. Have you guys considered giving the live action one piece show A Chance? Gets All Odds. It's turning out with exactly the right balance of camp and sincerity. I think you two would appreciate a lot of fun. I always recommend getting to the anime despite how much there is of it. But I think a live action show is cool, condensed version as well and could even be a gateway drug. Love you. I believe you and I also sincerely believe I will never watch this. And I really I don't want to. I don't know. I don't watch any TV show, let alone the live action adaptation of an anime I haven't seen. I just don't see it happening.
Speaker 2:
[48:05] Yeah, I the kind of toxic that I am. It's like if the show was bad, I would watch like the most recent season of it and only that so that I could annoy the anime fans. That's who I am as a person. But because it's kind of good, I'm like, oh, that's a little boring. Look, I see it on Netflix. I consider putting on every once in a while to get like, oh, I could get a little caught up with One Piece. I just don't want to have the conversation with people who are like, I watched the Netflix show and they're like, they're like, well, have you watched the anime? And then I have to say no and kind of like have them stare at me like, well, you're going to, right? The show started in 1999. That and it's still going. They're making it so intimidating.
Speaker 3:
[48:46] They're making it to make it more like approachable. They're making all the first seasons.
Speaker 2:
[48:50] What is it?
Speaker 1:
[48:52] They're doing the Dragon Ball Kai for one season.
Speaker 3:
[48:54] Yes, kind of.
Speaker 2:
[48:55] Yeah, but hopefully it's 1155 episodes.
Speaker 1:
[48:59] I like how they're redoing the first couple of seasons Dragon Ball Super because they made it really shitty the first time. I like that. That's funny.
Speaker 2:
[49:06] Yeah, that does rule.
Speaker 1:
[49:09] Yeah, I bet it's good, but I also know it's good. I don't watch any TV. Everyone really, I really don't. I spend that time playing video games. Jump Matt says, have you guys ever thought about doing a game sales draft in addition to the critic draft? Game sales draft. Oh, like how game sells.
Speaker 2:
[49:28] It's just so hard to get.
Speaker 1:
[49:29] There's so many variables and weird things there. That's difficult. It's hard to get information.
Speaker 2:
[49:36] If we had perfect information, we would do it. But because we just cannot reliably expect to get that data for every single one of the games that we might choose, it would be kind of pointless. But I love the idea.
Speaker 1:
[49:48] Blazendnode says, I finally got around to finishing up Doom The Dark Ages. It's especially great to play while stoned. What is your Mount Rushmore 420 games? I better leave that to you, Jeff.
Speaker 2:
[49:57] Yeah. God, I don't. Oh, I saw this the other day and I said, I said a bunch of Jeff Mentor games. So Space Giraffe, TXK, Tempest 2000 and Tempest 3000. There you go.
Speaker 1:
[50:08] Yeah. Next up here is from Lands. So Resi-O-Nine is hit, Fragmata is out, Monster Hunter Stories 3 release. When do y'all think we'll get a date for Onimusha? Play the sword, given that's the next big thing on Capcom's 2026 calendar. Are you considering dipping back into the older games, maybe even going toe to toe in the PS2 Onimusha fighting game that had Mega Man Zero style Zero as a secret character? I do remember that. I don't really... It's funny, because I'm both excited for Onimusha and also never cared that much for the older games. Maybe I'd play that remaster of one. I don't know. I bet, though, announces release date at Summer Game Fest. Capcom's been there before, from what I can recall.
Speaker 2:
[50:47] Yeah, I mean, Resident Evil 9 and Pragmata were a big part of last year's SGF. In fact, I think we played both of them, you know, between the group over at Giant Bomb.
Speaker 1:
[50:56] Yeah, that's right. They announced Resident Evil 9. That was that fake out announcement for Resident Evil 9. It's hardly, it hasn't even been a year since they announced Resident Evil 9. Now it's like in release the game and everything.
Speaker 2:
[51:05] Yeah, and in both of those cases, it worked out very well, where both those games were received well and sold very well. So I bet, like, if you're a company like that and you have success with a strategy, you probably re-implement that strategy for your next thing. So I think Mike's right, SGF seems like a good place for it. I wouldn't be shocked if Animusha and I can't remember, is Animusha coming? Has it been announced for Switch 2 yet? I don't think so. I don't know if it has. I wouldn't be surprised if a Switch 2 version gets announced alongside a release date, if it's something they could get done. But if it's not, if it's coming later, obviously, that wouldn't be the case.
Speaker 1:
[51:43] The gameplay trailer for Ingrid, the last season 3 fighter for Street Fighter 6, that's coming out in like 20 hours or something. So they're going to have to announce season 3. They're going to have to announce season 3, the next season, whatever it is.
Speaker 3:
[51:58] I think it's season 4.
Speaker 1:
[52:00] It's season 4 already? Jeez, there's already been that many characters. OK, so yeah. So we're going to get that as well.
Speaker 3:
[52:07] Well, yes.
Speaker 2:
[52:09] Sorry, Shroko Marino says the online playtest was 18 months ago to the day. The first one. There was another one. But yeah, the first one.
Speaker 3:
[52:16] And you think they're going to show some Monster Hunter, the next expansion?
Speaker 1:
[52:21] Yeah, I guess this could be time for that as well.
Speaker 2:
[52:23] It goes like that.
Speaker 1:
[52:24] Yep. All right, Stinky says, I accidentally got sucked into buying Magic the Gathering packs after Final Fantasy Avatar and TMNT collabs. On that note, what's the worst financial decision you've ever made? Well, I bought a $1,000 video game console because I got excited about it, and then I sort of forgot about some social political ties. And I realized that, oh, oh, oh, and I'm like, I probably can't even make content with this thing because I don't think people would see it.
Speaker 2:
[52:53] I honestly just don't like I think of SNK as the company that made Samurai Showdown when I was a kid. And it's hard for me to be like, oh, yeah, that's right. There's bad stuff. It's just my brain doesn't go there automatically. It takes a second.
Speaker 1:
[53:05] Yeah. So that's that's been my rough one lately. I don't know.
Speaker 2:
[53:10] I've I have so many. I don't know. I can't pick just one. That's crazy.
Speaker 1:
[53:14] Yeah. The robot mower is not working out, but that was a gift.
Speaker 2:
[53:17] That was a gift. And it's it's it's fine. It is the one. It's what I wanted. It's I just, you know, it's spring and getting things started. Getting a mower started in spring after winter is always a pain in the ass. And it turns out the robot's no different.
Speaker 1:
[53:32] Next up is from Beef Hammer says, Hey, boys, help me settle something. This Haiti to port brought this back up in my circle. There's always discussion about characters in like Haiti's Overwatch being made extra attractive. But my stance is characters are fictional. How is it possible to be attracted to them? Is everyone else just a horny sicko? We could tie this back to Nintendo because I'm reminded a sicko is preferring Zelda with short hair when she was objectively better with long hair and breath of the lion. Boo! Thank you for agreeing. Glad no one is booing me. Oh, yeah! How about that?
Speaker 2:
[54:07] Beef is really good at these.
Speaker 1:
[54:08] Awful male. Terrible male. Thank you, Beef Hammer.
Speaker 2:
[54:12] I do like it starts with, all right, let's do a little riff on Dan. Now, let's get Mike and I'm in the clear over here. I'm skating home free.
Speaker 1:
[54:18] Well done, nothing.
Speaker 2:
[54:19] Well done, Beef.
Speaker 1:
[54:20] Jeez, Jedi Ma says Capcom has gotten out Switch U ports of a lot of their games, including launch the ports of Reservoir Requiem Pragmata. They have not yet announced the Switch U version of Onirisha. There we go. Should we expect one? Yes, I've 100% Pragmata Switch U and performance is mostly comparable to Reservoir Requiem. Mostly very good performance in smaller spaces and framerate can chug in the large open areas. Yes, what you expect. I mean, it's a little bit why not. It doesn't seem like. I mean, that game might have more open areas. I feel like what we've seen, it's been relatively contained, although outside, but still contained. But, you know, so the Requiem has its more open areas. I would think so, but who knows? There's considerations like I still don't expect to see Dragon's Dogma 2 on Switch 2. Even Monster Hunter Wilds, I'm still not sure. It's not like, well, just every RE Engine game can show up on there.
Speaker 2:
[55:13] No, but I think that going forward, every RE Engine game will be made with the Switch 2 in mind. So going forward, I would expect most of them to be on Switch 2. Like, I would expect all of them after Animusha. And then Animusha is a question mark. Look, if it's possible, it'll be on there. They've already said publicly, the CEO a few months back, like, hey, our big focus right now is like, let's get going with the Switch 2 in a way that we were not on Switch 1. And it sounds like after the one-two punch of Requiem and Pragmata, that has worked out for them. So it's like they are likely expecting that trend to continue. And for them to be like the marquee third-party publisher on Switch, one, they have like the name recognition. And then people do sort of do like the thing of, oh, I do get my Capcom games on Switch, too. Or this is the place where I'm going to play this kind of game. And mostly that's indie games. But Capcom could easily step in and be like sort of that next thing. And that audience is spending money on Switch in a way that they don't spend it on other consoles. So yeah, that's something that can grow their business. And I would expect AniMu should be there if they can.
Speaker 3:
[56:24] They're having those memories from those 3DS days of Monster Hunter coming out of there and just sailing fucked on. And they were like, we can go back to that place. Remember the dreams?
Speaker 1:
[56:37] I think I had that with Raiders. Oh yeah, Monster Hunter Rise was able to do that. I still wonder what the Switch 2 Monster Hunter plan is.
Speaker 2:
[56:45] Yes, right, exactly. The next, I mean, certainly the thing that is happening internally while they work on this DLC is, let's figure out the next Monster Hunter. And that will be probably Switch 2, not like first, as in, it'll be released first on Switch 2. I think going forward, they'll try to get it everywhere. But it will be with the Switch 2 in mind first.
Speaker 1:
[57:05] We know we got Mega Man Duel Override next year, and that is coming to Switch 2. I wonder about Okami, right? Because that's presumably going to be a pretty big game, big open areas. But boy, it would be neat if they can get that one to work on Switch 2. Which, by the way, I wonder when we see that game again, because it's already felt like a while. Obviously, they announced that game when like Clover's was being announced, so it could be quite a while.
Speaker 2:
[57:32] When did that get announced?
Speaker 1:
[57:33] That was Game Awards 2024 is my recollection. I might be incorrect, but I think that's right.
Speaker 2:
[57:40] So we're still a ways off from that thing coming out. When do we see it again? Who knows?
Speaker 1:
[57:47] Next up is Pokey says, I recently met with the team behind bringing Danger Mouse, a British kids cartoon from the 80s, the video game who also recently turned the Phantom into a sidescore beat-em-up. What older obscure show slash IP would you want to see brought back in a modern video game form? What genre would they be? Did that J and Son Bob beat-em-up come out? Is that actually-
Speaker 2:
[58:09] Yeah, that was out like today, I think, yeah.
Speaker 3:
[58:12] Oh yeah, my friends at the New Game Plus folks, they were playing it and it seems fun.
Speaker 1:
[58:19] I like, Sunday at Game's actually out. Hmm.
Speaker 2:
[58:24] Do you know Mask?
Speaker 1:
[58:26] The Mask?
Speaker 2:
[58:27] No, not The Mask, although sure, I'll take that as well. I wouldn't call that obscure though, but Mask, m.a.s.k.
Speaker 1:
[58:35] It seems vaguely familiar.
Speaker 2:
[58:36] It's a 1985 cartoon that definitely- Yeah, there's chat. That was definitely like, I guess I don't know, I was a child, but my assumption was it was a plane on the success of Transformers. And it's kind of cool in its own way. It's a bunch of like vehicles that turn into other stuff, but not exactly the way the Transformers do. And yeah, it's cool. I would love a video game based on that.
Speaker 1:
[59:00] I got nothing for some reason. I don't know, Captain Planet again. We'll do better this time.
Speaker 2:
[59:04] Bring back a bunch of Micro Machine games. Are Micro Machines a going concern?
Speaker 1:
[59:08] I don't think so.
Speaker 2:
[59:09] Yeah, because I remember when I was a kid, I'd get a bunch of the Micro Machines Star Wars toys, and I loved them, and I was like, do they still do those? And it's like, they do, but they're not Micro Machines. It's a different tiny toy company.
Speaker 1:
[59:21] What the hell is Poly Pocket up to these days?
Speaker 2:
[59:25] I feel like my kids have gotten Poly Pocket toys in the last couple of years, like that. So I think Poly Pocket's still doing her thing.
Speaker 1:
[59:31] Still got a concern, okay.
Speaker 2:
[59:33] Yeah.
Speaker 1:
[59:33] Lenny Cool Dick Denver says, Hey, Jeff prefers the taste of poison over Italian food grub. And Mike, I hate all pandas, Minotti. What clip slash quote would you choose if someone asked you to explain what the other one was like? Mike chooses a clip, both Jeff said and vice versa. Okay. Yeah, this is interesting. You just recently said something about how you're going to be stuck in your ways.
Speaker 2:
[59:59] Yeah, I did say that.
Speaker 1:
[60:02] There's something about that. Oh, oh, it's that time you said you looked at the camera and you said, if Funky Kong is not in this game, I will become a terrorist.
Speaker 2:
[60:15] Yeah, I think that would be good. Let's see here.
Speaker 1:
[60:18] I'll. It's so frustrating when the game makes you edge.
Speaker 2:
[60:21] I would just do that, probably.
Speaker 1:
[60:23] Fair enough. Very good. Let's see here. Now, JD Camp says, Does Mario even have a main line? Do we need a Mushroom Kingdom history? Yeah, I mean, mostly no, mostly no, mostly no. Right. I mean, look, you could, if you really if you wanted to get as singular with it as possible, you could just say, well, there's three. There's three games of numbers in them. And even then, there's two, two. So like, fuck you, I guess. It's a fool's errand. It's a fool's errand.
Speaker 2:
[60:51] Yeah, I think the conversation for me originally started with, like, talking to people online about, is Yoshi's Island a mainline Mario game?
Speaker 1:
[61:00] That was the fun conversation we used to, but it seems fun now. At the time, I thought that was annoying and I longed for those days.
Speaker 2:
[61:06] I longed for them. And it was like, OK, I guess this is worth talking about because like, when does it actually become a spinoff? When does it not? But obviously, all these other Mario platforming games are mainline Mario. It's not even up for discussion. Oh, how I did not understand what I was getting myself into.
Speaker 3:
[61:23] The more you two talk about your own definition of the mainline Mario game, the more I'm on that side because like, you two have weird gripes the same way he does. You just don't agree.
Speaker 1:
[61:33] Oh, yeah, it's exactly the same. Why is it the same?
Speaker 3:
[61:36] It's like the same feeling. They seem like, I don't really listen to you because I don't care what you say. But like, the Yoshi Island one is like, Oh, because he has Yoshi. I'm like, so who cares?
Speaker 1:
[61:48] No, I don't say it because that's a mistake because Mario is not the main character.
Speaker 2:
[61:52] I said because if I included Yoshi's Island, which I'm not like die hard, like we can't include Yoshi's Island. Like if we want to have that conversation, we can. My point is like, I was one over to it not being a Mario game because it's like, if that's a Mario game, then why isn't Wario Land a Mario game? Because Wario Land is the same kind of spinoff. It's like, okay, I'm willing to have that conversation. I'm like, yeah, that's, we could be like, that's also a Mario platformer in its own way. But for me, it's like, I'll be like, if it has Mario in it, if it has Mario in the name, it's a platformer. For me, those are the games that you should play if you want to play the Mario games. That's all I'm ever getting at.
Speaker 1:
[62:27] I can't believe Christian's just, you're just as bad at us to the guy.
Speaker 2:
[62:30] I mean, we do have to deal with this because like-
Speaker 1:
[62:31] It's just that Super Mario 3D World isn't mainline.
Speaker 2:
[62:34] More frequently, I've just seen people who are like, Dan's making perfect sense. It's like, no, he's not.
Speaker 4:
[62:39] I think the more important conversation in here is, why is Christian pandering to Dan all of a sudden between this, the super chat saying he should give up on species, and these two getting along, man. This is too much.
Speaker 2:
[62:50] The D&D alignment chart, they are right next to each other where it's like, they're perfectly designed to annoy Mike, and they've realized it now at the same time, and they're sort of like Spider-Man pointing at one another, being like, should we just be doing this constantly? And the answer is yes.
Speaker 4:
[63:05] Chaotic good and chaotic evil, meat in the middle of chaos, try now.
Speaker 3:
[63:08] I was just gonna say this, I was really impressed with the comments, the Reddit commentator thing that happened, I was like, damn, that's such a good game.
Speaker 2:
[63:17] Oh, you were, that's just good work there.
Speaker 3:
[63:19] Game, that show was great. I was like, I can only respect that, man.
Speaker 2:
[63:24] It was amazing to watch that happen in the car.
Speaker 3:
[63:26] That's why he makes more sense now, he's just saying, you know?
Speaker 2:
[63:30] Mike, just move us on.
Speaker 1:
[63:35] There's no way Mario Land 3 is a mainline Mario game. Marcus Aurelius says, is our hobby traditional console? Is our hobby traditional console gaming going to be a niche but noble hobby like vinyl collecting our model trains where there are still companies that serve the fan base, but on a much smaller scale, the kids are doomed to play AI., mobile, slop. I mean, that is the scary thing is the children. I mean, there's so many things, right? I mean, desktop computers. What's the future of that? Console games, even Nintendo, which gets more kids than a lot of them. How much longer is that gonna last? And boy, what trouble is this? PlayStation just need to keep aging up with the 30 40 year old something that it has right now until we all die. And then that's it. It's it is kind of weird. There was a failure to bring in new people, maybe just because those new people were always going to be more attracted to the Minecraft, the roadblocks, the mobile gaming, that kind of thing. I always 10 years ago, Jeff, I always assumed a lot more of those people were going to convert to the industry. A lot of them too. Like we do like, like it's weird because it feels like console gaming is not what it was like in the PS2 days. It's like, man, if a game stole 2 million copies for the PS2 was considered a giant hit. And now here comes Crimson Desert selling 5 million copies and We Pragmata selling a million copies in two days. So it's all really confusing for me, honestly. And I have a hard time reading it.
Speaker 2:
[65:06] Yeah. I mean, for me, it's like, I definitely think it's not going to shrink into the equivalent of vinyl or model trains, although I have no idea how big model trains are. But it's not going to shrink like in the way vinyl is. Physical games will shrink to what vinyl is. Sure, that's already happening. Yeah. But there are these obvious moments where a game blows up and everyone, and I mean, everybody is like, man, I got to get a Switch to play this. And it happened with Animal Crossing and the Switch 1, and we've already seen it happen with Pocopia on the Switch 2, and it's already happening again with Tomodachi Life. These wider audiences, these people that would not normally consider getting it, and these are young people, these are people on social media who share things, and they see this game and they get swept up in it, and they're like, God damn it, now I'm going to go get a Switch. And they hate that they have to go spend all this money. They talk about how much they hate they have to do that. But then they do it and they're so happy because they're playing this game and they're part of this club now. And that's not going to go away. I think that Nintendo at the very least has spotted this as a potential thing to capitalize on and keep perpetuating. It is hard to manufacture that. But the fact that it's happened multiple times now, I think it's pretty encouraging. And then, yeah, the fact that Pragmata comes out. You know, Capcom is the other one here of like, they're making game-ass games, they're delivering the kinds of stuff that we say, why don't all these companies just do more stuff like that? And Capcom's doing it and succeeding. So, it keeps feeling like we're telling the story of what can work, and we've been proven right a couple of times by some of these companies, others have gotten it wrong. And so, if that continues to be the case, there's still a lot of money to be made here. So, I would expect many of the big players to stick around. Like, I won't be surprised if Microsoft gets bored and looks the other way one day and starts spinning stuff off. But for the most part, the companies that you're used to be in this space, being in this space will still be in this space.
Speaker 1:
[66:59] So, next up is Turbo Sean is Star Wars, Dark Forces. Wait a second here.
Speaker 2:
[67:08] Yeah, go ahead. Get it right.
Speaker 1:
[67:10] He's trying. He's really fucking me up here. He says, is Star Wars Jedi Knight Dark Forces 2 a mainline Dark Forces game? It's a Jedi Knight game. That game is called Star Wars Dark Forces 2 Jedi Knight.
Speaker 4:
[67:20] Yes. No, it's not.
Speaker 2:
[67:24] That one actually is, isn't it?
Speaker 1:
[67:27] Let me see this now. Dark Forces 2. This game is called... Oh.
Speaker 4:
[67:35] Why is it one day?
Speaker 1:
[67:36] Oh.
Speaker 2:
[67:38] I haven't heard that noise in a while.
Speaker 1:
[67:41] What the hell is Jedi Outcasts officially called?
Speaker 4:
[67:43] It's like there's a Call of Duty 5, Mike.
Speaker 1:
[67:47] Okay. So here's how the... Now that I've learned this, here's how the Navy Convention actually has to be. And look, you're not going to like what you've done, because now it's Star Wars Jedi Night 3, Dark Forces 4, Jedi Outcasts 2, Jedi Academy. The Jedi Night part just has to be before the Dark Forces part. And those are the mainline games, by the way. Okay. There you go. Boy, I would really like a Jedi Night remaster from Night Dive or something. That would make me very happy.
Speaker 2:
[68:20] I mean, it's going to happen in a venture. I guess didn't... What's the company that was doing all that stuff?
Speaker 1:
[68:26] Night Dive?
Speaker 2:
[68:27] Not Night Dive. It's the one that's been doing the Star Wars ones recently.
Speaker 1:
[68:30] Oh, what? Well...
Speaker 2:
[68:34] Aspire. Aspire.
Speaker 1:
[68:34] Aspire.
Speaker 2:
[68:35] All I had to do was just stop trying to think of it, and then it comes to me. Aspire. They did a bunch of those, so they might still have the rights and stuff. Yeah.
Speaker 1:
[68:40] I mean... Things still did Dark... Night Dive did do the Dark Forces.
Speaker 2:
[68:46] That's true. They did Dark Forces.
Speaker 1:
[68:47] They did do Outlaws, right? So they still used these. Hopefully.
Speaker 2:
[68:51] Hopefully, hopefully.
Speaker 1:
[68:53] Alright. Next up, Big Tony. I can't preorder the new Neo Geo because they can't ship to my address. Apparently some states are just blocked. Why can't I have anything nice? Wonder why they won't ship to your address. That's interesting.
Speaker 2:
[69:04] Yeah, weird. Yeah.
Speaker 1:
[69:05] That's weird. Yeah. Yeah. Yeah. I don't know.
Speaker 2:
[69:09] I would just...
Speaker 1:
[69:10] I don't know.
Speaker 2:
[69:10] I feel like that thing's gonna be available. You can find a way to get it one way or the other.
Speaker 1:
[69:14] I wonder how many of those are they actually gonna sell, right? I don't know. How many people are freaks like me who want a Neo Geo? It does. And momentarily forget about issues.
Speaker 2:
[69:24] It does seem like it's catching on. With that retro community, it does seem like they're pretty excited about it.
Speaker 1:
[69:31] Tommy Pencil says, I'm very upset at Nate the Hate. I understand they're usually correct when it comes to rumors. This time, they're just tricking gullible people. It's common knowledge that June isn't real and it's just an urban myth. They keep saying there's gonna be a Nintendo director in that one-unquote month. Here's a way to make them stop this. Are they just free to deceive people this way? This is the price you must pay to live in a free society.
Speaker 2:
[69:53] Yeah, I'm right. The answer to wrong speech is more speech. Just keep saying your truth.
Speaker 3:
[69:58] If you don't like it, go to China. I don't know what I'm saying.
Speaker 2:
[70:03] No, thank you. That's exactly what we say.
Speaker 1:
[70:06] And that's it for the Mailbag. Thank you so much, everybody.
Speaker 2:
[70:08] Thanks, everybody.
Speaker 1:
[70:09] Take one more break. Come back, read any more Super Chats, open any Nintendo games we've been playing. We'll be right back. All right, Jeff, we're back. You're playing any Nintendo games?
Speaker 2:
[70:21] Yeah, like it's been a lot of watching my kids play Tomodachi Life and again, two copies and they've been enjoying it. And I've been like asking them about it, like what they're doing. And they began trading stuff this evening, I believe, like, hey, he's got this thing and they're sending it back and forth. But yeah, they really are just locked in and doing everything. They're using every feature in the game. Emmy said she counted it tonight. She's had, she's made 22 me's. She's got a lot of more like variations on different like cats. She loves cats and she gives them like repeating names like ZZ and Cat Cat and all this stuff. And it's, yeah, it's very cute. And watching their little lives happen has been fun. I've poked around a little bit, but I kind of, I'm happy like facilitating them. So it's been a lot of that. And then I was, I was messing around with the analog 3D SummerCart 64, some 64DD games, just kind of mess around seeing how they play. I still really like the analog 3D, especially it keeps getting updates and they do good work. And the most recent one did make it work wirelessly with the NSO N64 controller, which is a great, that's a great reissue of that controller. It really is excellent. And being able to use that wirelessly with that thing, where, you know, I like those 8-bit dough controllers a lot. In fact, I like them a ton, like they're, maybe I even prefer them sometimes, but having the N64 controller, especially in any game where you're using Z and R. Yes. Because they're right, they're offset on that 8-bit dough controller, where it's like, okay, I need to put, use the back shoulder button on the left side and the front shoulder button on the right side. I just like that. I mean, I'm sure I could do things to change it, but I'm going from game to game. I don't want to figure that out for each little thing. So, yeah, the N64 controller, using that shoot hardware is a lot of fun.
Speaker 1:
[72:12] I just spent a little time for some reason being like, oh, Mega Man X8, huh? I still never really played that much of that one because X7 was so bad. And at the time, X8 just looked like X7-2, and everyone's always like, it's actually a lot better than X7. So I'm like, I played a little bit of this when the collection came out. Once I blew it up, Mega Man X Legacy Collection 2, I'm playing a bit more of it. And there aren't a good amount of things to like with it. Even swapping between two characters is fun because you can be zero and use the sword, then you can switch to X. Or you can be Axel, who's a lame character, but he gets to shoot in all the directions, so he's pretty handy to have. It feels good to move and jump. I don't love the 3D, 3D, 2D graphics, the camera's kind of zoomed in too much, so it's hard to really get a sense of what's going on. And stages are pretty, you know, they're like, well, we can't just have a stage that's sort of filled with enemies and some platforming, then you get to the end, there's not always a gimmick, and it becomes a little burdensome with that. But it still has the X stuff, where there's a lot of fun things to find in the levels. The bosses are stupid in a way I like, like I fought a panda called Bamboo Pandemonium. When I come up to them, he was immediately like, did you know the first missiles were created to, the first rockets were created for missiles in war? I was like, thanks, giant stupid panda. Really good. Then the boss fight was pretty fun. Yeah, it's a perfectly pretty good Mega Man X game. It's better than seven, it's probably better than six. I don't like five that much even. For me, Mega Man X, I think one and four are amazing, and two and three are pretty good, and everything after that I don't care about too much. So this has been decent kind of filler. I was in the mood for something, especially after Ender Lilies. I think I got the bad ending. I was like, that's enough of that for me. I'm going to move on to something else. Or maybe I'll perhaps atoma dachi life and see how that finds me. Maybe get back into Dragon Quest 2, something like that.
Speaker 2:
[74:15] Yeah, I know what you mean. I'm like, like I said, doing some stuff for work, but a pragmatist is calling me, but a pragmatist, excuse me. But yeah, and then tomodachi life. Those are the two games I was waiting for. Now, and now they're here. And there's a couple of reasons. It's like, oh, the kids are playing tomodachi life, busy with this other stuff. So I can't play pragmata. So I have the games I want to be playing, but I can't get to them. But I'm going to be going for those. And then for, you know, like strictly Nintendo stuff. So yeah, there's not a lot of extra time between all of that. Although, you know, those are both Nintendo games at this point. So yeah, yeah, what's what's up next for Nintendo? Is it Yoshi?
Speaker 1:
[74:54] Yeah, I still like to see Yoshi. It's probably Yoshi because we have those two games of July. When is Fire Emblem?
Speaker 2:
[75:01] No, I don't think it has a date yet.
Speaker 1:
[75:03] OK, why did I think it did even? Yeah, a fortune's a weave.
Speaker 2:
[75:07] Yeah, I could be wrong about that. I'm pulling from memory.
Speaker 1:
[75:10] Yeah, so the announcement of September is scheduled for 2026. OK, so yeah, it's got to be Yoshi.
Speaker 2:
[75:16] Yoshi's May, May 21st. OK, yeah, so May 21st and July 2nd is Groove, Rhythm Heaven Groove, and then the date we just got for, I mean, I could just scroll up in the doc and see what the date is for Splatoon Raiders. It was July 23rd.
Speaker 1:
[75:32] Right, so like technically there's no June game, although I think Final Fantasy VII Rebirth comes out in June, I believe.
Speaker 2:
[75:39] Oh, really? OK.
Speaker 1:
[75:40] Yeah, so that's actually this June.
Speaker 2:
[75:42] That could be a fun switch to like if I really played because I played some of it, but I didn't play much. I could be good on switch to.
Speaker 1:
[75:48] I'm very curious to see how like like 7 Remake running was a cool surprise. I'm pretty curious to see how Rebirth, much more open game, is going to run on there. All right, Jeff, any other super chats before we wrap up here?
Speaker 2:
[76:02] Yeah, we definitely got some. Let me see how many. I'm clicking over to the tab. All right, there's that. There's that one. Okay. Man, we've got quite a few more. So I think we're all the way up here. Okay. From RTBic, that's the last one we read. From MonaldRickDonald, Oz Salmanid Bin Laden cut the check. As in Salmanid from a Splatoon.
Speaker 1:
[76:33] I see now.
Speaker 2:
[76:34] Salmanid into Osama Bin Laden.
Speaker 1:
[76:37] Okay.
Speaker 2:
[76:37] Yeah, absolutely. I mean, it does feel like a world that is recovering from an attack, so sure. BanjoKazooie64 says, Happy Tuesday guys. Bluebird Team's game for Switch 2 has been MIA for a while. I don't think they released that and the Duskbloods in the same year, but definitely keen on it.
Speaker 1:
[76:57] Guys, Bluebird making it. I forgot about this thing. Yeah.
Speaker 2:
[76:59] What's that? Yeah, maybe. What is it?
Speaker 1:
[77:02] Project M. What's the thing? I had to look it up again myself. I think. Is that right?
Speaker 2:
[77:09] Is Nintendo publishing that? Is that what they're saying?
Speaker 1:
[77:11] Because Project M is also the name of that Smash Brothers Brawl mod. I'm pretty confused about that. Yeah. I mean, I remember them teasing.
Speaker 2:
[77:20] Gosh.
Speaker 1:
[77:21] Now I'm like, I want to look into this more. This sounds right. I'm like, is that? Was that a thing that's happened? I remember Bloober is working on a lot. Yeah. Because their sci-fi game did come out last year and people thought that was okay. Tell you what, if Bloober team. Yeah. That's the Nintendo exclusive title, Project M. Okay.
Speaker 2:
[77:41] If Duskbloods does not have a very firm, real feeling date at summer game fest time at that, you know, in that time frame, then yes, I will be on your side that it's not coming out this year, Mike. Okay, let's see here from to one freeman. Hi, guys, I bought I bought a Hyperion 3 for the Switch 2 and it's faulty. Inputs registering not entered. Nixie support isn't responding. What should I do? Thanks. That's really shitty that they're not responding. I don't know. God, did you buy it direct from them? Because you got it from the camera.
Speaker 1:
[78:20] If you bought it from them, it's annoying, but I guess you just got to keep bugging them. They got to, he thinks, they had to.
Speaker 2:
[78:26] I mean, if they don't respond.
Speaker 1:
[78:27] Customer support, right? Yeah.
Speaker 2:
[78:28] If they don't respond, try to do a charge back or something. That's your money. So get it back. I'm sorry. Lex Lutty says, Fred Couples in the latest DF Retro on Xbox 360. Really? Okay. I'll look for that. Fred Couples is another golfer.
Speaker 4:
[78:45] It's really good. John is continuing to do the Xbox 360 launch games.
Speaker 1:
[78:50] Oh, close.
Speaker 4:
[78:50] And he, at one point, he compares Tiger Woods PGA Tour 06 to 36 Ray Holes, starring Fred Couples. It's a good segment.
Speaker 2:
[78:58] All right, fantastic. I will check that out. All right, we got a Lincoln membership update from ChronoRig. Hey, dogs, the Zelda games have amazing music. What do you think will be the song they use for the reveal trailer? I'll tell you now. I will tear up.
Speaker 1:
[79:14] I mean, they'll have a kind of...
Speaker 3:
[79:17] And they'll forget about it.
Speaker 1:
[79:18] I mean, they'll come up with something that uses last of it. It'll play the Zelda theme. It'll play it. You'll hear Zelda's lullaby. They'll play. They'll make sure you hear the hits and it'll end with the really big bah bah bah bah bah bah bah bah. You see this, right?
Speaker 2:
[79:35] Yes, exactly. And that's when I will cry too.
Speaker 1:
[79:37] They will kill it with that. That's a hard thing to mess up. I mean, just the trailers for the last couple of games have been so good with the music. Yep.
Speaker 2:
[79:45] And Nintendo's involved enough to be like, hey, we have a couple of tricks that work really well here. You should try this. So yeah, that's my expectation as well. Joe Beezer, Tomonachi share site. Someone make Grubb a me, please. Yeah, I wonder if there's going to be a way for people to begin sharing stuff. Like I know there's no built-in sharing tool, which is the biggest crime of this game, in my opinion, that you can't just like... Cause one of the easy things on Tomonachi Life on 3DS that I would do was just go to these websites, scan a QR code and import all of these famous people's me's into my game. And that was great. I don't want to spend a ton of time making stuff. I want to play the game, making stuff. I know for a lot of people making stuff is the fun. For me, not so much. But you could share between other switches. I wonder if there's like a way to like fake that, you know, change a Mac address or something. But I don't know. People haven't come up with anything yet. From KronoRig. Hey dogs, Koji Kondo is my favorite video game composer. Yeah, sure. Pound for pound, which music composer has the most influential songs?
Speaker 1:
[80:50] Influential.
Speaker 2:
[80:51] And I assume influential is a tough word.
Speaker 1:
[80:53] Influential is hard. I mean, no, gosh, I feel like everybody knows in the Buu Omanzu. That's such a big one like that or Yoko Shimomura or just Koji Kondo. I mean, yeah, the big three for me.
Speaker 2:
[81:05] Yeah, no, I agree. I would say it probably is Koji Kondo. I mean, one of like the composer with among video game co-sers that have been like ringtones most frequently, it's going to be Koji Kondo and a couple of others maybe. But yeah, from Last Geek, hi, Mike.
Speaker 1:
[81:23] Hi, how's it going? Hello, from Nintendarek.
Speaker 2:
[81:27] Is Christian actually Dan's alt? Could be, and that'll be an incredible long con.
Speaker 3:
[81:33] You will never know.
Speaker 1:
[81:34] You could tell, like, oh, I could tell Jeff, you got, see, normally you only count after me. You came after me and Jeff. Jeff was not having it with this whole, we're just as bad as Dan with Mario bullshit. How dare you?
Speaker 3:
[81:47] I don't think you're just bad at him. You just like, you keep talking.
Speaker 2:
[81:50] You said that, Christian.
Speaker 3:
[81:51] You keep talking and talking and talking.
Speaker 2:
[81:53] Look, I would, you know, Christian, if you want to say that he dragged us down to his level, you got something there. That's a good point. If that's what you're, but that's not what you said. And like, if like, waiting the merits of the argument, we actually have one, he doesn't. He just makes shit up as he goes along.
Speaker 4:
[82:11] So very crucially, Mike spent an entire bomb cast with trying to not talk about that subject. Someone else is bringing it up.
Speaker 1:
[82:20] I did my best.
Speaker 2:
[82:22] Let's see here from Zombie. No, I skipped one here. Last Geek is back. Hi, Jeff. Your mic harm makes me think of Nickelodeon. You should dump slime on someone the next time you do a big in-person stream. Yeah, it's that Nickelodeon orange, isn't it?
Speaker 1:
[82:37] It's funny because I saw it. I've seen it before. It was actually just today doing this. I'm like, that looks like Nickelodeon.
Speaker 2:
[82:42] Yeah, maybe it's like the color blue I'm wearing. It's making it look like the Nickelodeon blimp you get at the Kids' Choice Awards.
Speaker 1:
[82:48] Yeah, yeah, yeah, yeah, that makes sense.
Speaker 2:
[82:52] I like this color a lot. Orange is good. Zombie porn. Now that Sean is here and not in the editing hole, I need him and Christian to talk about the Street Fighter character leaks and if they're legit.
Speaker 4:
[83:02] All right, Christian, did you see this?
Speaker 3:
[83:04] Yes, the one where it says Tifa on it.
Speaker 4:
[83:08] So someone who had knowledge of season two and season three is saying that season four is Vega, Goken, Mike Hagar, and Tifa Lockhart.
Speaker 1:
[83:21] Say that again. What was it?
Speaker 4:
[83:23] Vega, Goken, Mike Hagar, and Tifa.
Speaker 1:
[83:28] You lost me there in the beginning, but boy, that's a strong final two there. Do you imagine if...
Speaker 4:
[83:33] Vega, you know these characters, right? Vega and Goken.
Speaker 1:
[83:36] I was never a big Vega guy, but that's fine. Hoken, that's the oil guy. Goken. No, which one's Goken again?
Speaker 4:
[83:44] The Ryu and Ken's master who's in Street Fighter 4.
Speaker 1:
[83:46] Right, the guy who did the double one. Okay, that's kind of neat. But boy, if they got Tifa over Tekken, that's hilarious. But Mike Hagar, that's who I've been wanting since the beginning. I'd be so freaking happy we got Hagar.
Speaker 3:
[83:58] But last season, I got someone licked me, someone that works there. And I was scared to say it. And this time, I messaged that guy, he didn't reply. So I don't know. I asked him about it and he didn't reply back.
Speaker 4:
[84:13] It would be so weird because Tekken has the Final Fantasy connection. Noctis in 7 and then Clive here in 8. So you would assume that if Tifa ever showed up in a fighting game outside of Square Enix, that it would be in Tekken as well, even if it was Tekken 8, a nurse Final Fantasy character. It's odd that it would be Street Fighter. Although it does make me think about Alex, not for those reasons, but Alex having the one-winged angel. Maybe they got the okay on that and maybe this is part of that.
Speaker 2:
[84:47] They started a conversation because of Kenny Omega? That's galaxy brain.
Speaker 4:
[84:53] No, I think it's the inverse. What if Tifa was a conversation that they were already having? So when they were making Alex and it's like, well, can we do Kenny's one-winged angel? Granger says, Enix is like, well, yeah, we're giving you a Tifa. You can have a reference to one-winged angel. That's fine.
Speaker 1:
[85:08] All right.
Speaker 3:
[85:10] Also, by the way, in the trailer, I said this when the trailer for Ingrid came out, she's like, she constantly talk about other universe. Not constantly, but she names like, I come from another universe. Now we have a character that can show up between universe, so it could be easier for them.
Speaker 1:
[85:26] Yeah, because they've been like, slightly.
Speaker 3:
[85:30] Fighting games don't need any story excuse to bring other characters.
Speaker 1:
[85:34] But they've been more careful about that than other ones, right? That's true, too. Yeah, so, yeah, I guess.
Speaker 4:
[85:40] But I know what Christian means of like, at least if it's like a fighter, like Terry and Mai just strolled on into Metro City, you know, they just showed up. I get that, but yeah, I think he also has a good point of Ingrid being like sort of kind of sordid. She's not retconned, but like they're emphasizing the fact that she's like this celestial god who can go between universes and shit. That trailer was weird, by the way, for Ingrid, that initial one. But like, maybe they set that up for a reason. Like, yeah, they introduced Tifa as like a wild ass guest character. Maybe season five, like that could be the last season of Street Fighter 6. They have another like wild batch of crazy guest character from some random ass game.
Speaker 1:
[86:21] That's when we get our Dark Sockers character, finally.
Speaker 3:
[86:24] Yeah, maybe.
Speaker 4:
[86:25] That's what it would take, yeah.
Speaker 3:
[86:27] For me, maybe they do this last season and they do like super Street Fighter 6 or like ultra Street Fighter 6 on like some different version where they add more a different, like another mechanic to the game. Because it feels pretty stale, especially after like every patch not being like huge in this game. There's been like very little changes to like how the game plays. So I think, I think personally that this is kind of the last, like the last season for Street Fighter 6 and maybe next year we're going to get like Street Fighter Ultra 6.
Speaker 4:
[86:59] Oh, like a new version. Okay.
Speaker 2:
[87:01] Yeah.
Speaker 4:
[87:01] Yeah. To put cap on, to answer a question directly, I think it's like, yeah, I could see it happening, although it would be a bit of a surprise.
Speaker 2:
[87:09] All right. Let's see here from Last Geek, Mike, what is your over, under on Final Fantasy 14 getting announced for the Switch this weekend?
Speaker 1:
[87:19] This weekend, huh? So yeah, FanFest is happening. They're going to announce the new expansion, like almost certainly, maybe just certainly, certainly. Boy, I do wonder. It is a very big game is the thing. And I don't know if there'll be other solutions to that. Every time I just the other time I say I don't see why they would do it, then I see people telling me they explain why it might be more difficult than I think. And yeah, I still think they're going to just figure it out. I mean, if they are looking for ways to attract more players to the game, which they definitely are. And look, they wanted that so bad. They put the game on Xbox a couple years ago, right? They did that. Yeah, of course, they're going to want this on Switch 2. I think there's a pretty decent chance. I think it's going to be a pretty big fan fest. I'm excited. I maybe need to catch up. I really want to see what the jobs are. If they do my dream job and they add athlete, and it's like Waka and he's got the ball and he kicks people, I want to say that I called it. If they do some kind of green mage that's like uses Earth magic to protect themselves and as a tank, I want to say I called that one as well.
Speaker 2:
[88:23] Let's see here from JD Camp. I bet, I'm going to translate this a little bit, I bet the music at the end of Zelda will be the Transformers in the music, which is of course what I've done by Linkin Park. Okay, I would fucking pop off. Yeah, that would be great actually.
Speaker 1:
[88:40] Oh yeah, let's go.
Speaker 2:
[88:42] Everyone would love that. Jedi Maus Force says, lots of random drops. Is Nintendo tired of directs? I don't think so.
Speaker 1:
[88:50] They work so well for them, why would they be?
Speaker 2:
[88:52] Yeah, I think it's just like we work backward from, we haven't seen one for a while, so God are they disenfranchised with this idea? And it's like, no, they probably just have a very specific idea of what a direct should be and they'll do it when they're ready for it. And then let's see last couple from Last Geek, two more. Hi Turbo Sean, what's the best cake?
Speaker 4:
[89:13] Yeah, chocolate with chocolate frosting. Because the beauty of cake is that like the chocolate cake itself, you know, cake, the flavor is a little subdued, so you do the double chocolate and not have to be overpowering. Yeah. My favorite Mexican restaurant used to carry double chocolate cake all the time. I would get that as dessert. And as I always say, you know, cheesecake isn't really cake, more pie. But cheesecake is the best dessert of all time. I had some strawberry cheesecake custard from Culver's after my dinner tonight. Oh, that hit. That stuff is good.
Speaker 2:
[89:48] And then, last geek one more time. Hi, Christian, what's your favorite doughnut?
Speaker 3:
[89:52] We don't have doughnuts here. Well, one time I had the chocolate filled ones and they were pretty good.
Speaker 1:
[89:59] You don't have doughnuts?
Speaker 2:
[90:01] Instead of doughnuts, like what fills that void? Is there like a baked treat?
Speaker 3:
[90:06] Bolas de fraile. There's like this pastry that is fried, it's like a bowl and they fried it and they put a bunch of sugar on top of it and they're filled it with dulce de leche. That's the shit.
Speaker 2:
[90:21] Oh, fuck, that sounds good. OK.
Speaker 3:
[90:22] That's good.
Speaker 2:
[90:23] I'm glad you kept going.
Speaker 3:
[90:25] They had to cut your food or something, but they're delicious.
Speaker 2:
[90:31] My terrible racist brain was just like, I'm just going to imagine a churro until he describes it a little bit more and eventually you got there. So thank you.
Speaker 3:
[90:37] I appreciate that. It's kind of like a churro, but it's not the same. The churro is more like a paste. And this is like a churro pastry, like kind of bready.
Speaker 2:
[90:47] That does it for Super Chats. One more quick game. I was playing Pokemon Penball Ruby and Sapphire on my board here. That's a good game. Man, that's a good game. It's got ideas. It's cool. I like it. But yeah, Mike, that does it.
Speaker 1:
[91:04] Fantastic. And that does it for us. Thank you so much, everybody, for hanging out with us tonight. Tomorrow, we've got Blightcloud tomorrow. Dan's better not be in this whiny phase that he's starting to slip into, Jeff. I know.
Speaker 2:
[91:17] I mean, but we have to just no sell it, right? We can't let it like, because that would be him getting a rise out of us.
Speaker 1:
[91:24] So I had to play this bad game. Like, yeah.
Speaker 2:
[91:28] Welcome here. What did you think?
Speaker 1:
[91:29] What did he think I meant by rip cord?
Speaker 2:
[91:32] Oh, he didn't think.
Speaker 1:
[91:35] What did you think I meant?
Speaker 3:
[91:37] It is where you're making him play the same thing over and over again.
Speaker 2:
[91:41] I mean...
Speaker 1:
[91:42] Oh, shut up, Chris. I'm not falling for it anymore.
Speaker 3:
[91:46] That was too in the phase. Sorry, sorry.
Speaker 1:
[91:48] Yeah.
Speaker 2:
[91:49] I'm still loving it. This is it. It's fantastic stuff.
Speaker 1:
[91:51] Everyone loves it. He's going to be fine. He's going to be fine. He makes progress every time. I don't know why he's so upset.
Speaker 2:
[91:58] I don't think he's got that much long left. I think it's next two episodes.
Speaker 1:
[92:01] Bye, everyone. Let's do each other here.
Speaker 2:
[92:40] Give me peach anytime. I'll be happy with that.