title Reviewing the GOATs: Mario Galaxy 2, Nier: Automata, Dark Souls - Kinda Funny Gamescast

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Run of Show -
- Start - Topic of the Show:Reviewing the GOATS/Top 100 Check-in - Mario Galaxy 2 - Final Fantasy 10 - Ads - Dark Souls - Nier Automata


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pubDate Tue, 21 Apr 2026 19:51:00 GMT

author Kinda Funny

duration 4640000

transcript

Speaker 1:
[00:00] Kayak gets my flight, hotel, and rental car right, so I can tune out travel advice that's just plain wrong.

Speaker 2:
[00:07] Bro, Skycoin, way better than points.

Speaker 1:
[00:10] Never fly during a Scorpio full moon.

Speaker 3:
[00:13] Just tell the manager you'll sue. Instant room upgrade.

Speaker 1:
[00:17] Stop taking bad travel advice. Start comparing hundreds of sites with Kayak, and get your trip right.

Speaker 3:
[00:23] Bad advice?

Speaker 1:
[00:24] You talking to me? Kayak. Got that right.

Speaker 3:
[00:31] Introducing the new best skin ever ultra slim precision concealer from Sephora Collection. It's full coverage with a matte finish and perfect for any look. Whether you're building it up for a full glam moment or targeting correction for a more natural vibe. At only $12, it's great for affordable touch-ups on the go. Get this new must-have concealer at Sephora or at sephora.com today.

Speaker 1:
[00:59] K-Pop Demon Hunters, Saja Boys Breakfast Meal and Huntrix Meal have just dropped at McDonald's. They're calling this a battle for the fans. What do you say to that, Rumi?

Speaker 2:
[01:07] It's not a battle. So glad the Saja Boys could take breakfast and give our meal the rest of the day.

Speaker 4:
[01:13] It is an honor to share.

Speaker 1:
[01:14] No, it's our honor. It is our larger honor. No, really, stop. You can really feel the respect in this battle. Pick a meal to pick a side.

Speaker 3:
[01:27] I participate in McDonald's while supplies last.

Speaker 4:
[01:29] Zootopia 2 has come home to Disney Plus.

Speaker 1:
[01:32] Let's go.

Speaker 5:
[01:33] Get ready for a new case.

Speaker 3:
[01:34] We're going to crack this case and prove we're the greatest partners of all time. New friends.

Speaker 5:
[01:38] You are? Gary the Snake.

Speaker 3:
[01:40] And your last name?

Speaker 5:
[01:42] The Snake.

Speaker 2:
[01:43] Dream Team.

Speaker 3:
[01:44] New habitats. Zootopia has a secret reptile population.

Speaker 4:
[01:49] You can watch the record-breaking phenomenon at home.

Speaker 3:
[01:52] You're clearly working it.

Speaker 2:
[01:54] Zootopia 2.

Speaker 4:
[01:55] Now available on Disney Plus rated PG. Buy one prescription pair and get 20% off any additional prescription pairs at warbyparker.com/kind of Funny. If you want to get our shows ad free and our exclusive shows, go to patreon.com/kind of Funny.

Speaker 6:
[02:20] Yo, what's up? Welcome to Kinda Funny Gamescast for Tuesday, April 21st, 2026. I'm your host, Blessing Adeoye Jr. Joining me is the Nitro Rifle, Andy Cortez.

Speaker 2:
[02:31] Bless, I don't know if you know that Nintendo, they're little troublemakers out there.

Speaker 6:
[02:37] Oh yeah?

Speaker 2:
[02:38] Yeah.

Speaker 6:
[02:38] They were causing mischief?

Speaker 2:
[02:39] Yesterday, I opened up Tomodachi Life on my lunch break. I'm like, I'm gonna get back to Soros.

Speaker 6:
[02:47] Yeah.

Speaker 2:
[02:49] We're reviewing that on Friday, by the way.

Speaker 6:
[02:50] Yeah.

Speaker 2:
[02:51] Pretty pumped up about it. But I'm like, let me open up this Tomodachi Life, because I need to make Roger. And I'm trying to get the whole Kinda Funny Office created. And I open up the little store.

Speaker 6:
[03:05] The Nintendo store, the eShop.

Speaker 2:
[03:06] Well, the store, the in-store Tomodachi Life.

Speaker 6:
[03:10] Yes.

Speaker 2:
[03:11] Open up to go see, what sort of meals can I make? Or what meals can I buy? There's a Brownie for sale.

Speaker 6:
[03:18] Oh.

Speaker 2:
[03:21] Selling for $4.20. Oh. Who knows what that Brownie is laced with?

Speaker 6:
[03:27] Wow.

Speaker 2:
[03:28] But Nintendo is like that.

Speaker 6:
[03:30] Nintendo. I didn't know. I didn't realize they were chill like that.

Speaker 2:
[03:32] It's like, you know, it reminds you of like when you're, maybe your uptight uncle does something. You're like, whoa. Damn.

Speaker 6:
[03:38] I didn't realize.

Speaker 2:
[03:39] Nintendo.

Speaker 6:
[03:40] Wow.

Speaker 2:
[03:41] Kinda crazy.

Speaker 6:
[03:42] That's kind of nuts.

Speaker 2:
[03:43] They know what they're doing.

Speaker 6:
[03:44] And you share. I think I saw you post this online.

Speaker 2:
[03:46] Yeah.

Speaker 6:
[03:47] And I was like, that can't be real.

Speaker 2:
[03:49] No, it's really real. Yes.

Speaker 6:
[03:51] And yeah, Tomodachi Life. Let me tell you, I've not gotten to play since the official launch. I played a little bit during the demo. That seems like a really funny game. I want to know more about the development team working on Tomodachi Life.

Speaker 2:
[04:02] So funny.

Speaker 6:
[04:03] Because there's an energy there. I'm like, I wish there was more of this energy in other parts of Nintendo. Like it feels almost like pent up.

Speaker 2:
[04:10] Yeah.

Speaker 6:
[04:10] And then put into Tomodachi Life with the weird shit they get into in that game.

Speaker 2:
[04:13] It's so goofy. Yeah, I'm having I'm, you know, I'm not playing it a whole lot. However, I did draw a Coke Zero can. Like I did my best to recreate a Coke Zero because they were like, hey, you could draw on your items or whatever. And so one of them, they gave me a red can. And I said, oh, my God, I got to have some CZ in here. So then I got like in the Duffy and I'm like going pixel by just trying to recreate the Coke Zero can. Also, another very important one that I had posted on social that I'm going to send through to Assets right now, posted this one on threads. And this one is like, you know, I play video games to escape real life blessing. I play video games to not be inundated with reality at times.

Speaker 6:
[05:02] I understand that, yeah.

Speaker 2:
[05:03] You know, the escapism of it all. But if, Kevin, you can bring up the link that I just sent through. Snowbike Mike's character is in his house. And there's a little little notifier on it says, Mike is bored and wants some company.

Speaker 6:
[05:20] The most Mike thing of all time.

Speaker 2:
[05:22] You gotta be shitting me. You have to be shitting me.

Speaker 6:
[05:27] It's so crazy how Tomodachi life will absolutely like nail. So like somebody's soul and personality, because you have this Mike thing. You have the fact that, you know, in Greg's game, I married Sabrina Carpenter.

Speaker 2:
[05:37] Oh, yeah. Identical. Yeah, but actually life knows us exactly like Andrew Francis has their art imitating life. Also, Nick Scarpino said, I want to be friends with Blessing. Wow.

Speaker 6:
[05:50] In the game.

Speaker 2:
[05:50] And they said, what do you all want to? What should I talk to him about? And I said, psych.

Speaker 6:
[05:56] No, that's good.

Speaker 2:
[05:57] Have you all to talk about psych? Nick wants to be friends with me. And he's like, nitro rifle. I want to be friends with Andy. What should we talk about? So I said, eating chewable vitamins for dinner. And that's what we sort of like bonded on. A lot of friendships happening. But right now, Mike lives with Tim. Mike moved in with Tim. He said, I want to live with Tim.

Speaker 6:
[06:17] Interesting. Yeah, I don't know if that's going to work out.

Speaker 2:
[06:20] I don't know either.

Speaker 6:
[06:22] I feel like there's something in between those two that may not work as much, you know?

Speaker 2:
[06:25] I don't know either. Oh, yes. Go ahead, Nick Scarpino.

Speaker 6:
[06:27] Nick Scarpino.

Speaker 2:
[06:28] Yeah, come to the stage if you'd like. Yeah.

Speaker 4:
[06:32] Thanks, guys. Hey, Nick Scarpino from Kinda Funny.

Speaker 6:
[06:34] Hey, Nick. How's it going?

Speaker 4:
[06:35] Hey, Blessing. Good to see you. I can't wait to talk to you all about my trip. Just a quick question on this, Andy. I was kind of watching some of the stream over the weekend and I noticed that I think my character was as markedly shorter than all the other characters.

Speaker 2:
[06:53] How so?

Speaker 4:
[06:54] Well, I mean, did you just look at sort of like the height differentials and no one else is quite as small as my character? I was just wondering if that was like a glitch. When I saw the, is it a glitch or something?

Speaker 2:
[07:09] Yes, I think I put through the link to assets, Nick. I thank you for your concern, but I think there was some sort of technical issue when Greg transferred the character to me. I think something sort of happened in the transfer. Yeah.

Speaker 6:
[07:25] I don't see what's wrong.

Speaker 2:
[07:27] Okay.

Speaker 4:
[07:27] Well, so you see, like, okay, you don't, you can see, like, you know, like Tim's taller than me. You know, Greg's taller than me. Yeah. Andy and I, I think, you know, we could be closer in height is what I'm saying.

Speaker 6:
[07:42] This seems pretty close.

Speaker 4:
[07:43] And I just feel like maybe I'm a little bit smaller than everyone else for, like, maybe it's an update, like a firmware update thing.

Speaker 6:
[07:51] Yeah, maybe.

Speaker 2:
[07:52] It might be a Switch 2 thing, honestly.

Speaker 4:
[07:54] Yeah, hardware.

Speaker 2:
[07:54] Yeah, because it's a Switch 2. It's a Switch 1 game. Who knows? A lot of stuff happens. But yeah.

Speaker 4:
[07:59] Well, thank you.

Speaker 2:
[08:00] Yeah. Thank you for voicing your concern. That's you on the far right, Kevin. But you can't see. Do you have a top bun? You got a back. You got a back bun. And then I ended up not loving the back bun because a lot of people look at this and we're like, that's a they were like, what's that? Tmoo asked Roger. I was like, no, that's Kevin. You just can't see the back bun. So then I ended up adding like just I did like just a long back long hair to come to the back, you know.

Speaker 6:
[08:25] I want this is what I want from Nintendo. I want the Tomodachi Life development team temporary relocation program where all the other Nintendo teams for maybe like a year get somebody off of the Tomodachi Life.

Speaker 2:
[08:40] The weirdness.

Speaker 6:
[08:40] Absorb the weirdness. You know what I mean? Like you get somebody from the Tomodachi team to look at Pokemon Champions and go, all right, but what if you make some of these Pokemon freaks or you have somebody who's like, you know, they're on the Splatoon team and they go, ah, let's add like another laugh here or there. Let's get kind of weird guys.

Speaker 2:
[08:55] My guy right now, when I opened up Tomodachi Life, my character was looking at the ocean, yelling, I love the ocean. It's so blue. It's just so goofy.

Speaker 6:
[09:06] That's when Greg infamously on the show said that Mario was overrated. And they continue to explain himself. And like, as he explained himself, I started to understand him more and more talking about just the, he's too polished. He's just a guy, right? Like Mario in ways doesn't really have enough personality nowadays. I think that's what they take all the personality. They shove into this one game.

Speaker 2:
[09:28] Isn't it so? Aren't they so like Sony Japan? Like it just reminds me of a weird Sony Japan era. That's like, let's bring that quirkiness elsewhere.

Speaker 6:
[09:36] Yeah, dude.

Speaker 2:
[09:36] Quirkiness is the word for sure.

Speaker 6:
[09:38] And this is going to be a perky gamescast.

Speaker 2:
[09:39] What's up, Kev?

Speaker 6:
[09:40] Are my eyes closed and like my mouth permanently open?

Speaker 2:
[09:43] No, no, it was just a bad shot like you blinked in this shot. Every at this screen, you see how Blessing is doing a T-pose. Yeah, he's actually stretching every once in a while, the characters just like start dancing and moving. And it's kind of annoying because I'm like, I'm trying to get the heights right. But you're like doing a weird little dance or whatever. But yeah, your character, I think was laughing there. Mixed little elbows are so adorable.

Speaker 6:
[10:07] I love that he's wearing a gi.

Speaker 2:
[10:08] Yeah, Greg got him a gi. Yeah, Greg sent him over to my housing in a gi. So I sort of absorbed the gi, also brought that in as well.

Speaker 6:
[10:19] That's amazing. That's amazing. Like I said, it's going to be a quirky gamescast because it's got a lot to talk about. Remember, if you're watching live, you can be a part of the show by super chatting in over on youtube.com/kindafunnygames. And my super chat question for y'all today is, what goats do we need to check out for top 100? I'll explain that more later. But before I do, remember, we couldn't do this without our producers over on patreon.com/kindafunny. So thank you to Carl Jacobs, Omega Buster. And Delaney, The Psalm, Twining. For now, let's begin with topic of the show.

Speaker 5:
[10:50] Tots, Tots, Tots, Tots, Tots, Tots, Tots.

Speaker 6:
[10:53] Our topic of the show today, it's been highly requested. Me, Andy, and of course, other people in the office, Mike, Roger. We're all gearing up for top 100. Our top 100 is happening later this year. Fingers majorly crossed, of course, if you watched the buzz, Tim gave sort of the update on what's going on with the top 100. Because basically we're going back and forth in the city. In order to hold a live event, if in case you missed it, top 100, we want to do it as a live event, have an in-studio audience for it, make it a big thing, right? We want to have a lot of fun. But to do that, in order to host a live event, have to talk to the city in order to give us permissions to do that. The conversations with the city have kept getting pushed on the city side. Tim's latest update that again, you can hear directly from his mouth on the buzz is that they've pushed it. There's a date, right? It's supposed to happen soon-ish, but our original plan has been August. We don't know yet if August is fully going to happen because of the push plans. We want to give people enough time to plan travel, plan stay. We don't want to make it a thing of like, oh, it's happening tomorrow, and then y'all have to be able to make it happen. So because of that, we still have it planned for this fall, but loosely right now, our goal is August. It might get pushed later in the fall. But we have been playing a lot of video games, preparing for the top 100, and it's been highly requested that we talk about a few. All right. I, of course, over Christmas break, I played and beat Dark Souls for the first time. Andy, you played and beat Nier Automata not that long ago, and recently you played and you beat Mario Galaxy 2. So we're going to review all three of those games right here, right now. Again, my super chat question for y'all is, what other goats do we need to check out for Top 100? Because we are closing in on Top 100 voting here at Kinda Funny. And so this is kind of our last chance, honestly, to fit any game in.

Speaker 2:
[12:54] Yeah, we're coming up against it, you know?

Speaker 6:
[12:57] Yeah.

Speaker 2:
[12:57] The nighttime has been me on my... On my...

Speaker 6:
[13:03] Ayn Rand?

Speaker 2:
[13:04] Ayn Rand on my Ayn Thor. And I saw J6A Andy needs to play Symphony of the Night. Been doing that for the past couple nights. But not only that, been replaying through, it doesn't really count necessarily as like playing for the first time at all, because I beat this game as a child. But playing through Link to the Past for the first time since I was like really, really young and getting through that. But yeah, using the Ayn Thor to get through some older classics that are kind of replacing the nighttime Steam Deck gaming, you know? Okay, because the nighttime Steam Deck gaming was always, what indie game are we reviewing? What smaller title can I play on my Steam Deck that I don't really care about, like visuals and all that? The Thor has kind of been my nighttime. Let's get in some nostalgia hours.

Speaker 6:
[13:54] Yeah, my version of you replaying Link to the Past has been Pokemon Leaf Green, where Pokemon, the first generation of Pokemon has always been one of my favorite games ever, and that's mostly due to I played that. My, I'm the perfect age for the Pokemon nostalgia, right? Like I came into consciousness as Pokemon was being birthed into the world. And so my earliest memories is of me watching the Pokemon anime on TV and then playing the game and playing it over and over and over again. And it's been a very long time since I revisited those games.

Speaker 2:
[14:25] What channel was the anime on for you?

Speaker 6:
[14:26] Cartoon Network. What about you?

Speaker 2:
[14:28] Because it was so hard for me to find back in the day. And I feel like at times it was on, like, was it WB?

Speaker 6:
[14:37] It sometimes was on Kids WB.

Speaker 2:
[14:39] It pissed me off. It was just very inconsistent that I didn't have a place to go to to always watch Pokemon.

Speaker 6:
[14:47] It was weird. I don't understand how that stuff worked. I'm sure it's kind of based off of whatever area you're in as well. But I remember watching the new episodes religiously on Cartoon Network. But I think you're right that maybe it originally was on WB and then later came to Cartoon Network as like new episodes. Yeah, because when was the when was the Pokemon anime? When did that come to America for the first time? When did that launch? Was that 98?

Speaker 2:
[15:15] It feels like it was 98.

Speaker 6:
[15:18] I don't think I watched it.

Speaker 2:
[15:19] Pokemon 2000 was the movie. So it was 99.

Speaker 6:
[15:22] Well, it wasn't the first movie before 2000.

Speaker 2:
[15:25] Was it like the Madden thing?

Speaker 6:
[15:29] We got Pokemon the first movie and then we got Pokemon 2000. What was it, Kevin? September 8th, 1998. Okay. Damn. Wait, hold on. Did they put out two Pokemon movies by 2000?

Speaker 2:
[15:42] They had them working quick out there.

Speaker 6:
[15:43] That's kind of crazy. Was Pokemon 2000? Did that come out in 2000?

Speaker 5:
[15:47] That's why I thought it was called that.

Speaker 6:
[15:49] Why would I assume?

Speaker 2:
[15:51] Why else would it be called 2000?

Speaker 6:
[15:52] I guess you're right. Yeah. Damn, that's crazy.

Speaker 2:
[15:55] Christopher says Pokemon 2000 went triple platinum in my TV room. Dude, for real.

Speaker 6:
[15:59] Because I want to say when I was watching Pokemon, yeah, I guess I must have been five or six years old and I was five and 99. So yeah, that all lines up. I guess it doesn't matter. Either way, yeah. No, I came into consciousness watching that on Cartoon Network. It was fantastic.

Speaker 2:
[16:13] I never had that on Cartoon Network. I don't know.

Speaker 6:
[16:15] That and Yu-Gi-Oh, which also was on WB. And Teen Titans.

Speaker 2:
[16:19] WB and Yu-Gi-Oh and Teen Titans makes a lot more sense to me. Like that combination, you know what I mean?

Speaker 6:
[16:27] Static Shock was a kid's WB as well. Batman the Animated Series, I believe, was on both. You were watching the Men in Black Cartoon?

Speaker 2:
[16:34] No.

Speaker 6:
[16:35] Oh man.

Speaker 2:
[16:36] That sounds like in the era of Jackie Chan Adventures.

Speaker 6:
[16:38] It was. It was my era.

Speaker 2:
[16:40] I don't know if I ever had access to those.

Speaker 6:
[16:44] Yo, Kevin, fuck this gamecast. Let's talk about cartoons. All right. Let's start off with Mario Galaxy 2 since that's the most recent game. Andy, you've been talking about it for the last week or so. You've been saying it's the best 3D Mario. Do you still feel that way?

Speaker 2:
[17:00] Yeah, this wasn't just a recency thing. That wasn't just me kind of, you know, the latest one that I experienced was the one that I fell in love with the most or whatever. My history with 3D Mario games goes like this. I beat, or, you know, Mario 64 was a big part of my childhood. I definitely remember beating it, but like I don't remember fuck all about it. But it's one of those games that whenever an emulator comes around, Mario 64 is always a game that you just kind of boot up anyway. That's just one of those, you know, it's like when you get a new TV, you put on Interstellar, that sort of thing, you know? And so Mario 64 was a big part of my childhood as was all of the other Mario 2D games. And Mario World has always kind of been my favorite Super Mario video game. Once I beat Mario Galaxy 1, I was like, damn, this is probably my favorite 3D Mario. And that was after I had already played Odyssey. I never fully beat Odyssey. I got like towards like the second to last chapter or whatever. But something about Galaxy, I found more magic in it. And that's just totally, that's just totally a me thing. I could totally understand why anybody would feel Odyssey is better mechanically in all the different ways. Right? Something about Galaxy 1 just spoke to me a lot more, and I really, really enjoyed my time with Galaxy 1. And obviously, I couldn't play Galaxy 2 because that fucking combo that, you know, the triple, you know, Mario, all Mario 3D all stars collection or whatever. Yeah, the one that came on Switch 1, it was only 64 Sunshine and Galaxy 1.

Speaker 6:
[18:42] Weird weirdest decision of all time.

Speaker 2:
[18:43] Very odd.

Speaker 6:
[18:44] Yeah.

Speaker 2:
[18:45] And also made a big mistake. Well, maybe not a big mistake in retrospect, because I feel like if I had played Super Mario Sunshine first, then I would have never tried out Galaxy.

Speaker 6:
[18:54] I feel like there's a that's one of the things I wanted to ask you is like, do you have a PTSD when it comes to starting new 3D Mario?

Speaker 2:
[19:01] You know, I mean, not initially. I would have said no, not initially. But there is a part of me that wonders how much enthusiasm would I have had to start up a new 3D Mario.

Speaker 6:
[19:14] Yeah.

Speaker 2:
[19:14] But after playing Super Mario Sunshine for the first time, which was after Galaxy 1, I was like, this is my least favorite Mario game possibly of all time. And then I was just waiting for this Mario Galaxy 2. And then I kept on looking for other methods, other illicit methods.

Speaker 6:
[19:31] Yeah.

Speaker 2:
[19:32] Found a bunch and was just like kind of finding the right window. I was supposed to stream Galaxy 2 for my birthday, but I ended up swapping that out with Witcher 3. I'm playing that for the first time. But then this collection was just kind of perfect timing. And then along with the movie, I was just in the Mario spirit and decided, I want to play Mario Galaxy 2 before top 100 voting. And I just fell in love with this video game. It's got some quirky, weird, rough edges with what Nintendo games do sometimes, especially in these 3D forms when you're running around a planet and suddenly the controls are reverse. And you're just like, oh, whatever. That happens like a handful of times. No big deal. I just love the imagination behind this game. There's so much creativity. I kept on just bringing up like the word of the whole playthrough in the chat was it's the concepts chat. There are so every time I answer a new level, I go, oh, I love this concept. I love that they're playing with a new thing here. And you get teased by a bit teased by a little bit and you go, oh, this is going to be the whole level.

Speaker 6:
[20:34] This fucking is the reason why I think Nintendo will forever be relevant in video games that will never go out of style is because they're so playful. It's the thing I love the most about Astrobot, where Astrobot is the game that you play and go, hey, I see where you got this from though. I see what inspires you, right? Because every level, I'm doing something unique and different and it's a new concept. Mario, especially Mario Galaxies 1 and 2, man, do they go crazy finding ways to switch things up level to level and they all feel so creative.

Speaker 2:
[21:02] And adding the extra challenging levels, which is like the something comet, I forgot what it was called, the actual name of the term that they use. But getting more challenging levels in certain areas, you know, it's just, in my opinion, it's like the perfect formula for a 3D platformer. We're gonna give you a world with two or three different stars to go get and then we might give you an extra challenging one that is really gonna be maybe a bit more annoying to get or whatever, but it's just so much fun to play. There's no other real way to put it than like these games, this game is just so much fun to experience. The music is awesome. I love the little detail that whenever you hop on Yoshi, the music adds bongos to it. Any track that Yoshi has, you jump on Yoshi, now there's bongos in the background. It's so sick. And yeah, it all just comes down to, I think a really cleanly designed game. There is such amazing structure here going from universe to universe, the way that they are making you say, hey, you can't keep going forward, you can't go to the boss fight at the end of this little like area because you need four more stars. Awesome. Because the last seven areas that I was in, there's at least five or six extra stars that I could get there. So you go revisit those and you know, and then it's a twist on the formula. How can we remix this in a way and keep it fresh? And I just turn after turn, level after level, you are experiencing something cool and something unique within this world. I think Nintendo are masters at this and halfway through this experience, I was like, this is my favorite Mario of all time. I would put this Mario. I would put this over Super Mario World. I just, I fell in love with this video game.

Speaker 6:
[22:57] That's awesome.

Speaker 2:
[22:57] And it's so hard to not want Galaxy 3.

Speaker 6:
[23:02] Yeah. I mean, there's stuff we can unpack there, but I want to go back to a few things because you said a lot that like had me wanted to hop in there. But I guess firstly, how do you feel about the hub area? Because that's one of the things, like when I think back to my experience playing Mario Galaxy 2, I of course loved it as well. I think there are a few things in the moment of playing it where I was like, oh man, I wish we did XYZ thing. But in retrospect, when I look back, I think I think about the positive things more than like the little nitpicks that I had. But I remember one of those things being, I mean, you got rid of the Comet Observatory, which honestly that's probably fine because the Comet Observatory didn't really have much going on in it, right? It wasn't Peach's Castle.

Speaker 2:
[23:39] Yeah.

Speaker 6:
[23:39] But even still, I think there was a level of something missed there for me when I would hop into the level selector and just straight up a world map as opposed to me running around, even though I know they have the spaceship that's shaped like a head. But like, is that something that you had any takeaways from at all?

Speaker 2:
[23:55] It's, I mean, I would say it's maybe the weaker part of the game. I think I enjoy the Comet Observatory more just aesthetically and kind of what it represents. But I never necessarily dreaded going back. I think that it may be the most, like, it may be the part in Galaxy 1 that was just an afterthought. Like, if I were to say anything is an afterthought in this game, it would be the hub world. And I'm not too worried about it because I just get right back in there and go out into the world. But the idea of bringing back an NPC and then you got Luba going like, there's a new guy here. What's his deal?

Speaker 6:
[24:35] Yeah.

Speaker 2:
[24:35] And I just felt like all of that was so thin. There wasn't a whole lot of anything to chew on there. The NPC that you're bringing back isn't, this isn't like a Dark Souls game where he's going to try to kill everybody in the hub world or whatever. It's just like, it's so whatever. I didn't really mind it. I just got right back into the world and kept on progressing because that's where the fun is. And that's, I think that's where I want it to be more anyway.

Speaker 6:
[25:05] Another question I have for you. What was your favorite level if you had one?

Speaker 2:
[25:09] Okay, I would go with, you know what? I would switch it up to favorite concept.

Speaker 6:
[25:13] Favorite concept. Okay, I like that.

Speaker 2:
[25:14] I like that. Favorite concept in Mario. That's a little theme song. I'll get ready for that next time.

Speaker 6:
[25:21] We got to clip that and then.

Speaker 2:
[25:22] For Galaxy 3. I would say, well, one of my tried and true concepts that Mario does in a lot of different games. The timed switches, or jumping at making the switch go. You know what I mean? Like where you jump in mid air and it makes every jump makes the switch switches flip. Yeah, the platforms flip. Turn from yellow to blue or whatever. Love those. That's just like such a dude.

Speaker 6:
[25:47] It's such a time. Like we can do that in every platform or I'd be okay with it.

Speaker 2:
[25:49] It's such a winning idea. Like that's such an awesome thing for them to fall back. And I go, we haven't done one of these and that's always fun. So let's do that. I also really, really loved how in the boss fights against Bowser, the idea of Bowser coming into, you're on a tiny little planet and Bowser's like about twice as big as the planet. Him punching the planet, which does a wave of fire that you need to dodge and get out of the way of, but him also bringing down asteroids that knock into the ground. And you want him to punch close to the asteroids and they get knocked up in the air. And then you jump to the asteroids that are knocked up into the air and you're able to run against them because they have their own gravity. And then you butt pound, you butt stomp the asteroids to knock into Bowser. The idea of aiming those things, so much fun to me. I just love the, it was such a great rhythm I think. I think back to some other levels, the eating the little pepper that makes you run really, really fast to the level. It's such a kind of quick frenetic, I'm going insane right now with this. But those levels are always a blast. And any of the challenge levels that I think added in extra levels of difficulty were a lot of fun as well. I'm trying to think of like what my, there was definitely a least favorite concept where I'm like, not my favorite one.

Speaker 6:
[27:13] Somebody said Andy loved rolling on the ball.

Speaker 2:
[27:16] I do like rolling on the ball. Like it's hard, it's annoying. But I love the motion control aspect of that. It's more of like a frustrating fun, but not the type of unfun that I experienced so much. Not to keep on bringing back to like how much I don't like Super Mario Sunshine. But it just felt like at every turn in that game, they decided what's the least fun thing to possibly do here. Let's do that. There was no part in Galaxy where I'm like frustrated with this. It's always like I'm laughing and I'm kind of frustrated, but I'm not pissed off at the game for what it's asking me to do.

Speaker 6:
[27:53] How much do you like Yoshi as an addition here?

Speaker 2:
[27:56] Definitely a lot less Yoshi than I thought there would be. I was expecting...

Speaker 6:
[28:02] It was going to be like the whole game was going to be on Yoshi.

Speaker 2:
[28:05] You kind of... Or at least I thought there would be a big-ass portion with him, but you start off with him in the game, and in my mind thought, all right, we're setting the stage. We're going to have a lot of these levels where I am using my Yoshi tongue to kind of like propel myself and all these little... You know, like those little floating platforms in the air that you shoot your tongue out at and then you get like sort of launched or whatever. I thought there would be a lot more of that. And I don't know, I felt like he was kind of an afterthought. There was times where I would go back to the hubble and go, shit, you're still here. I forgot you were here, Yoshi, my bad. But I still had fun in those levels. I just feel like it was not utilized as much as I would have liked.

Speaker 6:
[28:45] And you played this via the new release that they put out on the Switch 2.

Speaker 2:
[28:52] And it looks fantastic.

Speaker 6:
[28:53] Okay. I love hearing that.

Speaker 2:
[28:55] Yes.

Speaker 6:
[28:55] Widescreen? I assume widescreen.

Speaker 2:
[28:57] Yes, yeah, widescreen as well.

Speaker 6:
[28:58] Because I think the original you could have played.

Speaker 2:
[28:59] Yeah, there definitely was a thought from me of, should I play this in an illicit way?

Speaker 6:
[29:07] Yeah.

Speaker 2:
[29:07] Or should I play this on? And so I was like in my own free time looking at pros and cons of visuals. And I'm like, this, the Switch 2 version or the Switch version looks so damn good. I'm just going to play it here. The visuals are sharp as hell. The textures are all up res. Like, this is such a beauty. This game looks amazing on OLED. Yeah, it's so colorful. Nintendo's art direction, I think, is just so perfect.

Speaker 6:
[29:32] I think we want to replay it.

Speaker 2:
[29:33] Dude, this game is just so, like, oh, it's doing that thing right there. We're like trying to run a star. But I think the direction's kind of fucked up. But I love this video game. This is my favorite Mario of all time now. And it's one where it's like, if you were like me and kind of missed out on the Wii U era, or the Wii era rather, like, absolutely go back and play this. This is a must play. And there's a reason why it's obviously one of the highest rated games of all time.

Speaker 6:
[30:00] The Wii has, I think, a handful of, oh, you gotta play this sort of games. It's not that many. It's funny you mentioned playing through illicit ways, which you didn't do. I think, allegedly, I definitely played this in an illicit way. In the way of, back in the day, the Nintendo Wii may or may not have been really easy to hack. And so I had a friend.

Speaker 2:
[30:23] Damn, really?

Speaker 6:
[30:24] Yeah.

Speaker 2:
[30:25] I didn't even know that.

Speaker 6:
[30:25] I had a friend that would give my Wii to, and he, like, did a bunch of stuff, allegedly. And I might have allegedly torrented half the Wii library, bro.

Speaker 2:
[30:35] I didn't even know you could do that.

Speaker 6:
[30:36] Oh, yeah. Oh, yeah.

Speaker 2:
[30:40] That's when I was out of the game.

Speaker 6:
[30:42] When I tell you, I played so many Wii games. I like right now. Shout out to Gav Murphy from RKG. RKG.

Speaker 2:
[30:54] Yeah.

Speaker 6:
[30:54] Yes. Because I went to a video game shop in Berkeley. Shout out to Experience Share. And I saw they had a copy of The Last Story, which is a JRPG for the Wii made by the creator of Final Fantasy, which is funny because it's called The Last Story, which is just another way to say Final Fantasy. But I posted a picture of it being like, damn, they got the deep cuts in here. I love Last Story. And he responded. He was like, oh, dude, I got a signed poster by, oh, I think he first thought it was the director. And then turned out it was Nobuo Uematsu. I'm like, either way, I don't care. I'll take it. So I have that in route. Lucy James has it.

Speaker 2:
[31:33] Whoa, that's sick.

Speaker 6:
[31:35] But I played Last Story. I played the No More Hero games. I played Twilight Princess. I played Mario Galaxy's 1 and 2 all through allegedly these means. You know what I mean? I'm just joking Nintendo. I'm not be I'm lying. Nintendo. Yeah. But yeah, dude, the Wii has a library.

Speaker 2:
[31:50] I had no.

Speaker 6:
[31:51] Well, we has a lot.

Speaker 2:
[31:52] I had no idea people were doing it like that back in the day. Yeah, I just was not in my I was not in my gaming era.

Speaker 6:
[31:57] Yeah, I do. I was playing Tatsunoko versus Capcom. And then I started getting deep. I started playing.

Speaker 2:
[32:03] I mean, Tatsunoko versus Capcom is deep.

Speaker 6:
[32:05] Yeah, you're right. What was the game? Those red, red steel, red steel one and two. Do you remember Red Steel?

Speaker 2:
[32:13] No, not many people know. Is it a ship game or a airplane game?

Speaker 6:
[32:18] No, it was like a first person, like gun and sword game.

Speaker 2:
[32:21] Oh, no.

Speaker 6:
[32:21] Yeah. What else? There's a dead space. On real shooter.

Speaker 2:
[32:27] Oh, Red Steel, dude.

Speaker 6:
[32:29] Yes, I played Mad World. Y'all remember Mad World.

Speaker 2:
[32:32] I do remember Mad World.

Speaker 6:
[32:33] Yeah, man, I missed the Wii. I missed the Wii, y'all.

Speaker 2:
[32:37] I went half and half buying a Wii with an ex-girlfriend and we broke up and like there was no discussion of me taking it. And she took it. I was like, hey, man, like, I'm the gamer, you know, Are you sure you want this Wii? What the fuck you gonna do?

Speaker 6:
[32:51] There's an alternate timeline, because I know probably our biggest gap here as far as a franchise that kind of funny. This is Red Steel, by the way, if you're watching the video version, the biggest gap in my in in us, right? Xenoblade Chronicles.

Speaker 2:
[33:03] Yes.

Speaker 6:
[33:03] And when I tell you, I came to a Crossroads in like 2011, where I chose between playing the last story in Xenoblade Chronicles. And I went with the last story, which I'm happy about. I love the last story. But I always think about what if part of is a regret there. What if I went Xenoblade Chronicles? Because I know how sick people are for Xenoblade, and I could have been the fan.

Speaker 2:
[33:24] That would have made me think Xenoblade Chronicles is the epitome of a game that you had to be there when it came out.

Speaker 6:
[33:31] I feel that.

Speaker 2:
[33:32] Because I see the homie Gene Park talking about it constantly, and I know you and I tried to go back to it. And then it wasn't until you brought it up that I felt brave enough to be like, I just didn't, it didn't work for me. To me that's a game that I had to have loved it probably back in the day in order to love it now. It was really hard for me to get back in there and be like, I'm okay.

Speaker 6:
[33:57] Is that when Xenoblade X came out again? Because I wonder if maybe if you try to jump in at a numbered release, because that's like a remaster of like a Wii U game that wasn't a mainline thing.

Speaker 2:
[34:09] But then I also in my mind go, but this is probably the way that they go, this is how you should play it now.

Speaker 6:
[34:14] Yeah.

Speaker 2:
[34:15] And it's just like, ah, it just didn't quite work for me. Didn't quite work for me.

Speaker 6:
[34:18] I want to bring in some Super Chats because y'all been talking about the goats that we got to get around to. Tavin Bothell, 5158 says, I just reviewed all the FS games up until Bloodborne. Oh, from Soft I see at Two Penny Games for our Video Game Book Club series. Overall, they're great, but all have serious problems. Dark Souls 1 is my favorite of the Souls series, not including Bloodborne. We'll talk about Dark Souls in a minute. Emre Games says, Bless, please finish Final Fantasy X on stream, please. Why did you stop? Are you afraid to cry on camera or something? Here's the deal. I don't know why I said that like I'm Tim Gettys.

Speaker 2:
[34:50] Yeah.

Speaker 6:
[34:50] Here's the deal.

Speaker 2:
[34:53] The city is not letting us.

Speaker 6:
[34:55] The city is getting in the way of Final Fantasy X. No, I want to continue playing Final Fantasy X. The problem, and this is really it gets back into the thing that I'm I feel like I get tired of saying this so much because I know that the audience is probably annoyed whenever we say it. There's so many video games to review and it's a long JRPG. That's why during Christmas break, that's when I'm able to dive into my backlog the most because we don't have video game reviews to do and stuff. So other games got in the way of me playing Final Fantasy 10. And then I looked at my time that I put into that game so far. And then I ask people, I look at the walkthrough and I'm like, shit, I got so much of this game left and I want to get back to it. But it's scary if I'm being real.

Speaker 2:
[35:39] You can be like me and ignore your, ignore wanting to strive for better personal health and getting muscles and not go to the gym. You could just ignore that, Bless.

Speaker 6:
[35:56] No, I like it.

Speaker 2:
[35:58] I love it. You could be like me. And after a long, after a long stream gaming session, you end the stream at like 930, 10, you take a shower, whatever. Once you're, it's one in the morning, you're like, I can game for an hour and a half.

Speaker 6:
[36:13] Yeah.

Speaker 2:
[36:13] You know what I mean? You could just ignore anything that would better yourself personally.

Speaker 6:
[36:17] Because I think about what I have to sacrifice to finish Final Fantasy X. And y'all don't understand, I know this sounds like hyperbole, but I promise you this is the truth. Like, I would have to sacrifice my social life to beat Final Fantasy X within a reasonable time. Because it's really the thing where I look at Mike, right? Who Mike finished Final Fantasy X. And Mike is so good about being able to play through all these games or whatever. But also, like, if you follow along with Mike's schedule, Mike comes into work, he works, he streams, you know, he streams for like three hours a day or four hours a day, like at Kinda Funny, right? He's on the Kinda Funny content, finishes up work at 5. I mean, he's at home by 5.15, live on Twitch. And then we'll play for the whole evening. And he does that every single day. And I'm like, I don't know if I got that in me. Mike's got that dog in him.

Speaker 2:
[37:03] Well, you would have to look at it. You would have to, in the way that when you try to better yourself personally, and you look at the schedule and you go, I want to block out this and this and this date, go to the gym or whatever, X out one of those. Make it a Final Fantasy X night. And just make it like a, I'm gonna start at 8 or whatever, 8 p.m. and like at 1 a.m. Don't go to the gym.

Speaker 6:
[37:29] Final Fantasy X is one of those games that I would need more, I need more time. I can't put in an hour a day. I gotta put in, or I can't put in an hour a week or something like that, right? I gotta put in.

Speaker 2:
[37:38] That's what I'm saying. One of those is, one of those nights you start at 8 p.m. You start at 7, you go until 1 a.m. And you say, no gym tomorrow. And that's okay, cause I'm killing it in the gym the other days. That's fair. Think about it.

Speaker 6:
[37:52] This is what I'll do, okay, this is my plane though. Cause we're reviewing sorrows. And realistically I can't, like I've looked at, I've looked at my camp or my calendar and I can't find like any spot to where I would play anything else that's not sorrows right now because I'm trying to review it. Cause y'all like when we finish games for review. So I'm trying to do that for sorrows. After sorrows, I think there's a window there. I think there's a window post sorrows that I might be able to get Final Fantasy.

Speaker 2:
[38:20] Yeah, I see the question from Voxbox says, why's it gotta be Jimmy Sagra? I only say the gym because he goes to the gym like at six in the morning.

Speaker 6:
[38:27] Yeah, that's why I go to sleep at like ten.

Speaker 2:
[38:29] And you need to go to bed a lot earlier in order to get to the gym at six and not be an emotional mess.

Speaker 6:
[38:34] Exactly, exactly. But I want to finish Final Fantasy X. And the plan is for me to play through Final Fantasy X. I just got to find the right window. Kabob says Undertale and Deltarune feel essential. I feel like the people at the office that would be Undertale slash Deltarune fans are already Deltarune slash Undertale fans because it's me and Barrett. I don't know if there's anybody else at the office that would like Undertale.

Speaker 2:
[38:59] I think that I would really fuck with it narratively and, you know, trying to look through the lens of the developer and like, I just appreciate creativity, you know, and I know that guy, that game has it in spades.

Speaker 6:
[39:15] Oh, yeah. Oh, yeah.

Speaker 2:
[39:17] I just, it's one of those I'll eventually get to. I just don't know if, like, I'm just running out of time.

Speaker 6:
[39:25] Yeah.

Speaker 2:
[39:25] I've run out of time, Bless.

Speaker 6:
[39:27] I understand that.

Speaker 2:
[39:28] Yeah.

Speaker 6:
[39:28] I mean, Undertale's, that's like six hours. Maybe nine. I don't know, those are two very different numbers.

Speaker 2:
[39:36] You're adding on a whole extra movie right there.

Speaker 6:
[39:38] Maybe 12 hours. Tri Force Power writes in, it says, maybe a long shot, but a horror game like Soma or Amnesia, I don't see being on the top 100. Also, Dead Rising 1 and 2 are goaded in my heart. I think there's a shot for Dead Rising. Roger really loves Dead Rising. I think Mike loves Dead Rising. I think Greg loves Dead Rising as well.

Speaker 2:
[39:58] I think there's a shot that those could be these nostalgic games that you look back on with a lot of fondness. And that's one thing I was worried about with hopping into Link to the Past and being like, is it as good as I remember? And it is, it's awesome. That's one thing I'm really, really happy about not having the lens of recency making me go, damn, maybe this isn't as good as I remember. Like, is it gonna go lower on my list now? I love that I'm like still loving the hell out of this game. But Bless, there's a game that you played recently that I so dearly love and it's called Dark Souls.

Speaker 6:
[40:37] Yeah, it is. And I'm gonna talk about it right after a word from our sponsor.

Speaker 4:
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Speaker 6:
[41:52] Two more things I want to throw out real quickly before we talk about Dark Souls. One, to mention my Final Fantasy X journey so far. Been loving that game. That game is great. I can see why people absolutely adore it. The combat, even though at first I don't know if I was feeling it, it grew on me in a way where I'm like, oh, this is really good. I like the way that they make you switch between the different characters and how each character kind of has their own thing going on. Really, really cool. Can't wait to continue. The other thing I want to bring in real quick before you get too far from Mario Galaxy, Zane Fair writes in and says, Super Mario Galaxy is my favorite game with Galaxy 2 close behind. I love the mix of levels and presentation in one, but both have amazing soundtracks. Also Halo and Mass Effect Trilogies are top 100. I think you'll get probably both Halo and Mass Effect in the top 100.

Speaker 2:
[42:34] One thousand percent.

Speaker 6:
[42:35] That's another one I got to finish, actually. Mass Effect 2. I love Mass Effect 1 and then you want to play the better.

Speaker 2:
[42:43] Yeah. I mean, yeah.

Speaker 6:
[42:44] Yeah. If you loved one, in my opinion, too, is I don't know what happened with I think maybe I just tried playing them back to back and it was too much Mass Effect. But something about one was stickier for me than two, which I feel like is crazy to say because I know how much people love two more than even one.

Speaker 2:
[42:58] But I mean, one is definitely, in my opinion, way underrated. People always talk shit about the combat being, it was too early and FireWare hadn't found their what makes a shooter feel good. Arguably, I don't think they really quite found that until three. But despite one's writing is immaculate.

Speaker 6:
[43:24] I really, really enjoyed one.

Speaker 2:
[43:25] It's so good.

Speaker 6:
[43:27] Another one that I enjoyed.

Speaker 2:
[43:28] Another one.

Speaker 6:
[43:29] Another one, Dark Souls 1. Now, here's the deal. It's been a while since I played Dark Souls 1.

Speaker 2:
[43:37] Grease the wheels.

Speaker 6:
[43:38] Yeah, so it's gonna be tough for me to like give you a very detailed review of Dark Souls 1, having now played it four and a half months ago. But to talk about it a little bit.

Speaker 2:
[43:49] How many games have you played and beat since then?

Speaker 6:
[43:52] Like enough. I've played enough to where like, yeah, it's been a while now.

Speaker 2:
[43:56] Definitely enough.

Speaker 6:
[43:58] But that said, to talk about it a little bit, Dark Souls 1 is, I don't know why I got to a place where I'm like, damn, this is better than I thought it was gonna be. But I somehow got there. Like I've heard everybody talk about how good Dark Souls 1 is. And yeah, by the time I got into a flow with it, really what it was was, of course, last year we did our Dark Souls streams. And I think planning those out and building a cadence with those was kind of tough for how long the game is and how packed our streaming schedule was. But getting to find that cadence by myself at home, and just being able to play back to back to back days during my Christmas break, I was able to kind of get lost in it in a way that made me feel the same way I felt when I played Metroid Prime. You know, I've never heard anybody link these two games. I'm sure people have. But like, that's the way my brain sort of help myself understand why I like this so much, is that it's not a Metroidvania, but it gives me the same feeling of playing a Metroidvania. As far as how much you kind of need to familiarize yourself with the areas and how much it asks you to backtrack and remember how these places link and explore and do all these things. You know, I've gotten that from Elden Ring before. I've gotten that from Bloodborne before. But something, and even Sekiro, but something about the world design of Dark Souls feels so just like cool and like naturally connected and really interesting and really exciting to find the next path and figure out like, oh, I haven't been here yet. Okay, let me go here because this might give me the item or whatever I need. It's so abundant in its secrets in a way that really resonated with me. I really enjoyed getting lost in this one. And it was really cool to see where so much of the systems and stuff originate. Of course, Demon's Souls was before this. I know there's so much there as well. But to play Dark Souls and to sort of like see and pinpoint how great FromSoft was this early to making Souls like games, really, really incredible, especially when you look when I consider this as a this is a PS3 game, right?

Speaker 2:
[46:06] Yes.

Speaker 6:
[46:07] Yeah. When I look at this as a PS3 game, I'm like, damn, dude, they had it back then. That's fucking crazy.

Speaker 2:
[46:12] Yeah, it's wild. It's definitely the whenever I see people play it for the first time and be just completely mind blown, as was I with all of the interconnectedness of it. It is it's generational.

Speaker 6:
[46:29] Yeah.

Speaker 2:
[46:29] There's a blessing. There's there's a lot of I always just shit on this NBA player and for no real reason, but there's a lot of Paul George's out there. Blessing. There's a lot of PG3. There's a lot of like great players that will make the Hall of Fame, but there aren't a lot of generational players like LeBron or Steph.

Speaker 6:
[46:50] Yeah.

Speaker 2:
[46:51] Wemby. Oh my God.

Speaker 6:
[46:53] BAM out of bio.

Speaker 2:
[46:54] You know, you know, BAM's one of those greats.

Speaker 6:
[46:57] He hit the record.

Speaker 2:
[46:57] He's a great. He's a great. But this is this game is one of those that did it the best and did it first. And that's the most important thing for me. Like when I when I talk and look back at the the legacy of Dark Souls 1, it's it did so much of this first and everybody has tried to be as good since. And everybody always falls short. And most most developers aren't even is going to sound stupid, but like most developers aren't even brave enough to try to do what they did. I agree. Because of I can't even imagine how much of a pain in the ass it was to plot out this whole world and to make everything connect and to you've been adventuring for four hours and you've gone through what feels like six different biomes and then you hit a switch and you start rising up on a little like riser, whatever elevator and you arrive and you're back in the hub world and you're like, how the I'm here? How is that possible? And there's I think this game just hits you with so many of those wow moments. And it is I mean, it's one of the classics for a reason, man. I think it's so I think it's so awesome to just sort of see where it all started, like what it means foundationally to the genre.

Speaker 6:
[48:11] Yeah.

Speaker 2:
[48:13] Yeah, it's one of the greats. It's generational for sure.

Speaker 6:
[48:16] Honestly, it's a game I play and I go, man, I get to your point. I think a lot of other developers maybe not misunderstand, but aren't able to capture the same thing of what makes these games great as far as level design and map design. Even Eliza P, which me and you both love Eliza P. I put Eliza P up there as well as you do, was the best non-From Software Souls-like.

Speaker 2:
[48:40] Yeah.

Speaker 6:
[48:41] And even Eliza P, I feel like doesn't do a lot of the things that truly does make a Dark Souls game great as far as pathing and level design and all that stuff. Eliza P does so many other things fantastically. Maybe some of my favorite combat in a video game period. But there's something about exploring the Dark Souls world where I'm like, damn dude, like this is, I can't believe how just well connected everything is and how exploring this world feels so natural. And again, like it's that it's, it's, you know, I want to compare to Metroid Prime, which I do, but even Metroid Prime isn't as like weirdly connected as this game is as far as how the pathing goes.

Speaker 2:
[49:22] Yeah. I think it does a great job of masking the game development. It does a great job. Like with a lot of with a lot of video games, you know, I love a good shortcut in Souls in Action RPGs and Souls likes. I love looping around and go, oh shit, we're back here now. I love that. And a lot of games do that. And that's to me, that's always awesome. And that's smart. And not only just from a design standpoint, but you know, from a player experience standpoint, that's good to experience, right? But in a lot of these levels, if I blur my eyes, I can see the gray box. I could see how it looked in-engine.

Speaker 6:
[50:00] Yeah.

Speaker 2:
[50:00] Before they added textures, I could see the way it looks like when you're in game development and you're designing a level and you put a gray cube there and you put a gray cube there and you're kind of just building things out in a very just, you know, pre-art way. This game, it's so much harder for me to see that because of how everything feels natural. Where, like, I think the time I felt that the most was in Jedi Fallen Order, where I'm like, you're giving me shortcuts and stuff like that in this sort of in this video game. But like, if I close my eyes, I can just I could see this game so like kind of plainly built out. Yeah, with just gray boxes. This game does such a great job of just making everything feel organic in the way you explore it.

Speaker 6:
[50:46] 100% A couple more things I want to I want to shout out. I this was the only from soft game where actually, after a certain point, started to really read the item descriptions. That's always been a thing that I've heard people talk about. If you want the lore of the world, you got to read the items and I'm playing elderly. I'm like, if you like the world, if you like the world and playing elderly, I'm like, I'm not reading that shit. I didn't waste my time reading this game after a while. And I think that's another Metroid Prime thing that I kinda compare to where after a while, I did start to read the items and go, okay, that's interesting. Oh, that's cool. And it reminded me of doing the scans and Metroid Prime. I was like, I don't really want to scan. And then you realize like, oh no, I should read the scans. And so that's one thing. Shout out to A and Orlando. This has an area.

Speaker 2:
[51:30] Oh man.

Speaker 6:
[51:31] The fucking Ornstein and Smog. Smog. Smog, what's the name?

Speaker 2:
[51:38] Smog.

Speaker 6:
[51:39] Smog, oh, G is silent.

Speaker 2:
[51:41] G is silent.

Speaker 6:
[51:41] Ornstein and Smog.

Speaker 2:
[51:42] I always used to say Smough, but now I go Smough.

Speaker 6:
[51:46] Ornstein and Smog. Let me tell you, these two guys, fuck them. It was very, it felt nice to finally beat that boss fight. But man, when I tell you, I hate the worst trope in like any difficult action game is when they make me fight two motherfuckers at once. All right, I forget the name of the guys that were in Elden Ring, the twins.

Speaker 2:
[52:08] The godskin apostles.

Speaker 6:
[52:09] The godskin guys, the godskin duo. Fuck them too. I don't want to fight two people at the same time, man. That's one thing. Another thing, and there's a complaint actually, and it's funny, coming from Christmas break, I remember coming into the office and telling you that I might like Dark Souls more than Bloodborne. And since then, I've calmed down on it. Okay. Since then, I'm like, you know what, nevermind. But one of the things that does bring it down is the, like the last area. There's like a lava-y area in the game that's like very late game. And I don't know what they were doing with that one.

Speaker 2:
[52:44] Yeah.

Speaker 6:
[52:44] That's one of the ones where I'm like, damn, if you had figured this out, maybe I would have upheld this is competing with Bloodborne in my heart.

Speaker 2:
[52:51] Notoriously known as the rushed area of the game.

Speaker 6:
[52:55] Yeah.

Speaker 2:
[52:56] In all of the interviews and every sort of time Miyazaki or anybody from himself have talked about the development of Dark Souls 1. It's similar to when Aragorn hits the, kicks the helmet, he breaks his toe and yells.

Speaker 6:
[53:10] Yeah.

Speaker 2:
[53:11] In Dark Souls 1, this area was very, very rushed because they just ran out of time and budget apparently. And they didn't have, there wasn't a whole lot of, as much thought as they would have liked to have put into that area.

Speaker 6:
[53:24] Lost Izalith is the name of it, I believe. Yeah. No, that was one where I was like, damn dude, this kind of sucks. And which is a feeling I did not feel throughout the rest of the game.

Speaker 2:
[53:33] Oh, I found out I have a really good impression recently.

Speaker 6:
[53:35] Of who?

Speaker 2:
[53:37] Hopefully you can guess this.

Speaker 6:
[53:38] Okay.

Speaker 5:
[53:41] Oh, my sister. Are you there, Quilak? My sister.

Speaker 6:
[53:50] Is that the lady at the boss fight, the Lost Izalith that you find?

Speaker 2:
[53:54] Well, she's the spider. Well, the spider sister. The sister who's like, oh, yes. Yeah, I found out I did that recently. I was like, damn, I didn't know I had that in my bag.

Speaker 6:
[54:03] I like that. That's pretty good.

Speaker 2:
[54:04] Yeah. Thank you. Thank you.

Speaker 6:
[54:06] But yeah, I don't know if I have much more to say about Dark Souls. I wish I could give you guys more fresh review. But again, very long ago.

Speaker 2:
[54:11] Favorite weapon to use?

Speaker 6:
[54:14] Do you remember when we first played Dark Souls?

Speaker 2:
[54:16] We got a bunch of the Black Knight stuff.

Speaker 6:
[54:18] Yeah, we got a Black Knight sword at the very beginning. I think I stuck with that thing throughout the entire game. I did become very overpowered. And part of that, I blame Ornstein and Smough. Ornstein and Smough? Smough?

Speaker 2:
[54:28] O and S.

Speaker 6:
[54:29] Smough. I blame them because I started grinding. Because of them, I started grinding real hard. And I got way overpowered. So I started just killing everything.

Speaker 2:
[54:39] Damn, that's a... You know that? I mean, O and S will be on my tombstone. First tried them.

Speaker 6:
[54:48] No way, really?

Speaker 2:
[54:48] First try.

Speaker 6:
[54:49] You first tried O and S?

Speaker 2:
[54:52] On stream, yeah. But the thing I love about O and S is... And again, O and S is one of those fights that could have gone like a million other Souls boss fights. Where I get them super low and I go, oh, let's go baby, time to get them the second try. And I die for the next ten tries. This is just like, I just popped off on the first try. But the thing I love about their design is, whichever one you kill first, the other one absorbs their power.

Speaker 6:
[55:20] That's so sick. That is cool.

Speaker 2:
[55:21] I love that.

Speaker 6:
[55:21] That is pretty neat.

Speaker 2:
[55:22] And I also just happened to like, I kill the one that everybody prefers you to kill first, which is I killed Ornstein. So then Smough took his electricity.

Speaker 6:
[55:34] Yeah.

Speaker 2:
[55:35] And everybody said like, that's the easier path. And I just happened to do that. So I was like, fuck yeah.

Speaker 6:
[55:41] I think I did have the thing either my first or second try where I beat one of them. And then I'm like, oh yeah, let me lock in for the second one. And then I died. And then I proceeded to be stuck on the first phase for like the next five hours. And so I got I got unlucky there.

Speaker 2:
[55:56] I love seeing you with that with the grass crest shield. Yeah. You got to rock that.

Speaker 6:
[56:00] Yeah.

Speaker 2:
[56:01] You got to have that extra Stammy bless.

Speaker 6:
[56:02] I've read my favorite boss was shout out to the big wolf with the sword. Sif. Yeah. Shout out Sif. Shout out. Now, did you I know you're going to ask. I did play the DLC.

Speaker 2:
[56:15] Did you fight Artorias first or Sif?

Speaker 6:
[56:20] I fought Sif first and then I fought Artorias.

Speaker 2:
[56:25] Okay.

Speaker 6:
[56:25] Is that the wrong way to do it?

Speaker 2:
[56:27] Well, that's like there is no right or wrong way. That's like the least cool way.

Speaker 6:
[56:31] Okay.

Speaker 2:
[56:31] Because if you fight Artorias first and then you go fight Sif when Sif jumps on you, he like smells Artorias on you and he like he isn't super just angry all the time. Like there's a moment of like, oh shit, you saw him. Like you saw my master. You saw.

Speaker 6:
[56:50] Yeah.

Speaker 2:
[56:50] Oh, it's so I'm getting goosebumps right now.

Speaker 6:
[56:52] But like when you do the DLC after beating Sif, isn't there a thing as well?

Speaker 2:
[56:57] Oh, you have to save Sif from the abyss. That's right. There's a weird way. Yeah.

Speaker 6:
[57:01] Oh, I see.

Speaker 2:
[57:02] Yes, because there's a cool optional thing to see.

Speaker 6:
[57:05] I remember that of like being in the abyss. And now we're getting deep in the weeds. Being in the abyss and then seeing. Did I see Sif? There's a thing there.

Speaker 2:
[57:13] Like a very small, like smaller version.

Speaker 6:
[57:15] Yeah. Yeah. Yeah. And remember, that shit confused the hell out of me.

Speaker 2:
[57:18] I was very confused by all of that.

Speaker 6:
[57:19] Yeah.

Speaker 2:
[57:19] But the Manus fight. No, Manus?

Speaker 6:
[57:24] Manus.

Speaker 2:
[57:25] I'm thinking of Simon Manus now from Lies of P.

Speaker 6:
[57:28] No, there's Manus is the fight in the DLC.

Speaker 2:
[57:29] Okay.

Speaker 6:
[57:30] Yeah. His name is Manus, right?

Speaker 2:
[57:33] I got that.

Speaker 6:
[57:33] Now you got me tripping. Chat, is this the name Manus? Manus. I can Google this.

Speaker 2:
[57:36] Oh, that's right. Cif recognizes you if you see Cif in the Abyss.

Speaker 6:
[57:40] That's what it was.

Speaker 2:
[57:41] Yeah. So cool. Yeah.

Speaker 6:
[57:43] Manus is the DLC boss.

Speaker 2:
[57:46] Simon Manus. That's all I hear from Lies of P. I also played Nier Automata. Yeah.

Speaker 6:
[57:51] Let's talk about Nier Automata. You played one of my goats.

Speaker 2:
[57:54] Oh, man. I mean, it's been a while, but it's still so damn fresh in my mind. And hopefully, wherever he's at, Tim Gettys is playing this. I mean, he's in Japan.

Speaker 6:
[58:11] Yeah.

Speaker 2:
[58:12] We could say that. But he said, I'm loading this up on my Steam Deck and it plays awesome. I already checked it out and tested it out. It plays great on the Steam Deck. And I just hope that he plays and beats this video game. Because I know in my heart of hearts, this will become one of his favorites of all time.

Speaker 6:
[58:31] 100 percent.

Speaker 2:
[58:32] And this is immediately one of my favorites of all time. And this is one of those, like I just mentioned. Bless, there's a lot of Paul George's out there. There's a lot of PG3s, but there's not a whole lot of LeBron's. And this is a LeBron. This is a generational video game, generational experience.

Speaker 6:
[58:52] Because we talk about every other year, we talk about the greatest year in video games. You know, 2023 happened, we're like this greatest year or whatever. 2017 is still my GOAT. Because this came out in 2017 along the likes of Zelda Breath of the Wild and Mario Odyssey and like Persona 5. No, this is 2017.

Speaker 2:
[59:13] Oh, shit.

Speaker 6:
[59:14] Yeah, this is a GOAT year for video games.

Speaker 2:
[59:17] Yeah, this, I mean, you know, everybody makes the jokes of the Gooner game. It's the Gooner game, got a hot girl. That's the only reason people play it, right? And I feel like there's not a whole lot to beat the allegations. Like, there's a, like, initially, if you're just looking at this from the outside in and you don't really have a whole lot of context for it, it's going to be goofy and silly, whatever. You got to get past that shit, man.

Speaker 6:
[59:47] Because you have to.

Speaker 2:
[59:48] Thematically, storytelling, everything this game does, don't be a dummy like me and put 20 hours into the game, beat it, and then say, I'm done. And then people say, go back and play playthroughs B, C, D, and E.

Speaker 6:
[60:05] Play the other endings.

Speaker 2:
[60:06] And then you go, fuck that, I gotta do, I gotta play 20 more hours for, you know, times four. That's a lot about, it's not like that. Every, every next playthrough is, every subsequent playthrough is shorter because you're doing different things and you are experiencing moments from the game, from different perspectives, from different characters. And everything that this game does is just so my shit. I am such a sucker for the Kojima breaking of the fourth wall. I love the, I love the, you know, is this a game or am I talking to you right now, player? And am I just talking to the character, am I, you know? I love whenever games do that and kind of like freak your mind a little bit. This game does that so much. But the action is great. And then swapping over to, to, to 9S, who is like the little dude that you're running with and in playthrough two, you're like, I don't really want to be this dude. And you're hacking the whole time. And it's the sickest shit because every time you hack the music turns to 8 bit and it just rocks and you go back into the world and it's back into the orchestral sort of soundtrack. And you hack again and it's like, oh, this is so sick. I love that little touch. But the hacking is something I thought I would get really, really tired of. I never did. It was super efficient to take down enemies, but it was also just a lot of fun. Just what this game does storytelling wise is just. It's why we play video games. Yes, this is damn near impossible to get the same feelings across if you are merely watching it or rather like, you know, I know there's an anime out.

Speaker 6:
[61:48] Yeah, yeah, yeah.

Speaker 2:
[61:48] But it would.

Speaker 6:
[61:50] You gotta play this as a video game.

Speaker 2:
[61:51] But this is a video game, man.

Speaker 6:
[61:53] It's a game that is great because of what it does uniquely as a video game.

Speaker 2:
[61:57] It is the medium that helps it achieve what it does. And it is so fucking masterful in how it does those things. And I loved getting updates from Barrett, who was playing it because I played Batman Arkham Asylum for the first time. And he said, I'll play Nier Automata. And was coming back with updates and said, man, I just finished ending B. Yeah, I just did this and that. And holy shit, just the stuff that this the stuff that this game does. The side quests are so amazing. And it's just one of those games that you think you know what you're getting into. And you just don't know a goddamn thing.

Speaker 6:
[62:36] Yeah.

Speaker 2:
[62:37] Easily must play, play all of the endings. I don't care what you're doing. This shot up to like, this will easily be like top 25 for me.

Speaker 6:
[62:47] It's like it's platinum. I make the joke sometimes of every now and then you get a developer that just like releases a masterpiece out of nowhere. And it's like, what the fuck? You know, we got NBA Street Volume 1 and then they release Volume 2. And it's like, whoa, they didn't even replicate that magical Volume 3. Something happened with Volume 2 of NBA Street where it's like, what the fuck?

Speaker 2:
[63:07] Same with whenever I think about Nier, I'll tell you what I think about NBA Street.

Speaker 6:
[63:12] There's another weird example I had like Burnout 3 is like they woke up one day. Criterion woke up and was like, let's create one of the best games ever made. And then never really did it again, even though Burnout Paradise is great. But you get what I mean. Platinum, of course, we love platinum. They made Melgar Rising Revengeance. I love that game. They made Bayonetta. In fact, Bayonetta 2, I'm sure plenty of people will be like, yo, that's a greatest game of all time, Contender as well. And I don't disagree. I've not played it, but I don't disagree when you say that. Something about Nier Automata, it's like they woke up. And they were like, what if we made something that was one of the coolest things of all time? And like, not only is the gameplay, platinum firing on all cylinders. And I mean that pun intended when you're talking about the third person shooting that they got going on along with the hack and slash combat. But then also you have one of the greatest soundtracks ever made in a video game. And probably my favorite soundtrack ever made in a video game.

Speaker 2:
[64:04] Orchishow is going to Seattle. I mean, it's one of the first dates.

Speaker 6:
[64:10] Are they coming down to the Bay Area or California at all? Well, I would go to Seattle for that.

Speaker 2:
[64:16] They're not, I think the closest one would be San Jose. I think is what I saw.

Speaker 6:
[64:20] Okay, I can use San Jose.

Speaker 2:
[64:21] But it's back because that was one of the big things when I was playing this game, constantly saying, this is one of the best soundtracks I've ever experienced. And people going, do you just miss it on tour? It just the tour just ended. And then about a couple of weeks ago, they notified everybody. They're like, hey, we're going back. You know, it'll be near the end of the year, I believe.

Speaker 6:
[64:40] Yeah, like the music is incredible. The like I said, gameplay combat is really fun. The story has such a layered and interesting component to it when we are talking about the different endings, which I know whenever we talk about this game, it is the endings that make people go, I don't want to replay this, like Andy mentioned, but I would look at the endings as big chapters more so than replaying the same game. Like it really is, you are getting different parts of the story through these different endings. And the more you play, the more context they give and they make you go, wow, like that's good. That's what was happening over here. That's crazy.

Speaker 2:
[65:14] If you end after playthrough one, you go, that's a solid eight out of 10. That's an awesome experience. I had a great time with that. That's a great video game.

Speaker 6:
[65:22] 100%.

Speaker 2:
[65:22] And the rest of it is 10 out of 10 masterpiece. The rest of it amplifies it and gives context and is all just like supplemental stuff that doesn't feel needless. This doesn't feel like watching deleted scenes from a movie and you go, well, they didn't, I'm glad they deleted that because it shouldn't have been there anyway. It's like, you cannot play this game with only playing play through A. Like you have to play all of them. And I think it equaled up to about like maybe 35 hours for me in total. Yeah, all of it. Yeah. All of it in total in totality. But holy shit, man. And it's just like by the end of it, like full tears in my eyes. Like this is an emotional, an emotional moment just appreciating humanity. Yeah, like especially right now with so many creative, artistic people getting losing their jobs due to AI and AI being so prevalent in this game as well. But like by the end of it, I'm looking at this game and just looking at the creators and going like this is art. Yeah, this is art and this is creativity at, you know, at its full power.

Speaker 6:
[66:37] 100%.

Speaker 2:
[66:38] What a game.

Speaker 6:
[66:39] I realize we haven't given scores to any of these games. Do you want to give scores?

Speaker 2:
[66:42] 10 out of 10 Masterpiece for both, for Galaxy 2, for Nier Automata, for different reasons obviously. But Andy, Mario Galaxy's story is stupid. It's not about that. It's about like what it's doing for the genre. But you hate the Crimson Desert for the story.

Speaker 6:
[66:59] You know, you love Mario Galaxy 2.

Speaker 2:
[67:01] Yeah, I mean, these are the best of their genres.

Speaker 6:
[67:04] Yeah, Dark Souls, I would probably give a 9 out of 10. And Lost Izalith actually does kind of weigh heavy on where that comes from. And then also like, I think things here are there. As far as it's tough to review a game like Dark Souls this far out after Dark Souls, because I've played Bloodborne and Elden Ring, and I see the things that they've clearly made better since then. But even still, like Dark Souls, I'll still give a...

Speaker 2:
[67:28] That's fucked up. This guy hates it.

Speaker 6:
[67:30] I know.

Speaker 2:
[67:31] I just had on Dark Souls.

Speaker 6:
[67:33] I'm sure if I played Dark Souls in 2012, whenever Dark Souls came out, I probably would have been like Masterpieces.

Speaker 2:
[67:38] Oh, it would have turned you on, yeah.

Speaker 6:
[67:39] Yeah. And Final Fantasy X Zero out of 10. Okay. Before we get out of here, I want to bring in some super chats for you. Maybe we have a lot of people talking in here. EJRPG says, have you guys tried Nier Replicant? I've played through Nier Replicant. I love Nier Replicant.

Speaker 2:
[67:56] I haven't beaten Nier Replicant. I only started it and never fully got back to it. And I know that, did I install it immediately after Nier Automata? Yes, that's how amazing that experience was. And then I just looked at the rest of the calendar. I was like, Witcher 3 has to be next. I also don't want to near myself out.

Speaker 6:
[68:17] That's fair. Nier Replicant is also a game that I don't know if you would end up on your top 100. Nier Automata, for sure. Nier Replicant is probably in my top 100, for sure. But probably way lower on the list compared to where Automata is. Let's see, Lasershark in the super chat says, Bless, we need to see Hitman World of Assassination on the list somehow. Don't worry. I got it likely very high on my list, because I view that as probably the best stealth game, stealth gameplay ever made. I don't know about the others, but I love Hitman. Dexter Schworsler says, please, for the love of God, play Jade Empire. Mike, are you going to play Jade Empire?

Speaker 2:
[68:58] He said it's on his list.

Speaker 6:
[69:01] Shadowkiller9955 says, Half-Life 2 for sure. Half-Life is one that I've tried to get into multiple times. One day it'll stick. It's like a Dark Souls situation for me, where I tried playing Dark Souls and Bloodborne multiple times, they never stuck and then they stuck. I think Half-Life will be the same for me.

Speaker 5:
[69:16] Are we talking about games that's on the list for the boys? Half-Life is on a big one. Have you played Half-Life 1?

Speaker 6:
[69:21] Half of it.

Speaker 5:
[69:22] So now I've been waiting for Half-Life 2. I played Half-Life 2, but the big one was the NVIDIA GeForce Remix that I wanted you guys to play. They gave us a little demo, but it's like, where is that? When are we going to get the next level performance for Half-Life 2? But it's still worth the playthrough.

Speaker 6:
[69:37] Okay.

Speaker 2:
[69:38] Yeah, that's one that I did install over the weekend, both of them. But I'm with you on the, like, seeing those. When we did demo that, I'm like, fuck, this is sick.

Speaker 5:
[69:47] I wait.

Speaker 2:
[69:48] And I want to wait. And it just never came. Like, I installed that thing and it's still the same two levels.

Speaker 5:
[69:54] Half Life 2, Episode 1 and 2 as well. You gotta add on to it. Then Half Life Alex. That's my line right now. Because I did Half Life 1 and 2. I have the back half now to do. I got Last Guardian in the mix. Return of the Obra Den is in the mix.

Speaker 6:
[70:09] Have you played Shadow Colossus?

Speaker 5:
[70:10] I was just going to say Shadow of the Colossus.

Speaker 6:
[70:12] Play Shadow Colossus before you play Last Guardian.

Speaker 5:
[70:14] Really? Yeah.

Speaker 6:
[70:16] That's crazy that you have Last Guardian before that.

Speaker 5:
[70:18] Well, I mean, I got a list. It just jumbled.

Speaker 2:
[70:20] Okay.

Speaker 6:
[70:20] I was going to say I love Last Guardian, but I feel like I feel like not that many of us do.

Speaker 2:
[70:24] I got that. I got that PC, PC, PS2, CX, or whatever emulator. Oh, trying to see what's up with Shadow of the Colossus, but also trying to compare that with the the Blue Point remake, which I know some people got some issues with, just like they do with the, you know, with Demon's Souls not looking nice.

Speaker 5:
[70:42] What's just arriving? Lord of the Rings, The Two Towers Video Game Podcast.

Speaker 2:
[70:47] Oh, shit.

Speaker 5:
[70:49] Classic.

Speaker 6:
[70:49] Yeah. Shadow of the Colossus, I think, partly for me is more impressive on the, with the PS2 version, because it's one of the things, one of those things where you're like, wow, this is happening on the PlayStation 2. Like, it's a fucking insane game play on PS2. The PS4 version with Blue Point, still incredible, still looks visually impressive. But like, something about that, that original PS2 version, hits for me.

Speaker 2:
[71:12] I wish they updated it and, because the PS4 version has, like, graphics mode and performance mode.

Speaker 6:
[71:20] Yeah.

Speaker 2:
[71:21] And it's clear that performance mode, it's 60, but it's like, clearly, like, I don't know, 1080p or something.

Speaker 6:
[71:27] Yeah.

Speaker 2:
[71:27] So I just wish they'd just like, just open floodgates.

Speaker 6:
[71:30] Yeah.

Speaker 2:
[71:31] Flip the switch, but Blue Point's gone, so probably not.

Speaker 6:
[71:34] God damn it. Don't remind me. NotAlvinPerez says, not an RPG person, but I went back to play Ultima. Definitely dated by, I think, a historically important series that I would recommend checking out. It can, it can verred me on the genre. It's really cool.

Speaker 2:
[71:47] That's my old boss. I used to work with her, work for him.

Speaker 6:
[71:49] Oh, really?

Speaker 2:
[71:50] Richard Garriott. Yeah.

Speaker 6:
[71:51] That's cool. EJRPG says, I played the remake on Switch. It was good. I couldn't get into two and threes in my personal top 10 games. Made me feel so many emotions. I'm not sure what game he's talking about.

Speaker 2:
[72:02] Which one?

Speaker 6:
[72:03] EJRPG. He says, I played the remake on Switch.

Speaker 2:
[72:06] EJRPG?

Speaker 6:
[72:08] Well, his name is EJRPG. Oh, OK. Yeah. But he just says he played the remake.

Speaker 2:
[72:12] Oh, I see what you're saying. I see what you're saying.

Speaker 6:
[72:14] But you don't figure out what he's talking about.

Speaker 2:
[72:15] Xenoblade.

Speaker 6:
[72:17] Ah, there we go. Hader John says, may I mention some Dreamcast games? Power Stone, Shenmue, Skies of Arcadia. I know there's some Power Stone lovers here, I think. I think Tim liked Power Stone.

Speaker 2:
[72:29] I think Tim, yeah.

Speaker 6:
[72:30] I have the, there's a Capcom fighting game collection that came out recently that has Power Stone on it. So I gotta check that out through that. And then I'll bring in one more from OMGerber, who says, bless, you have to continue and finish Final Fantasy X. You can ignore Blitzball from here on out. You're only depriving yourself of one of the best stories in media history and one I guarantee you will love. All right, I'm gonna do it.

Speaker 2:
[72:54] There has never been a better time.

Speaker 6:
[72:56] I'm gonna do it. Y'all will convince me. A few more. Asuka Noraro says, Chained Echoes, Sir Doom says, if Dishonored 1 and 2 aren't on the list, I riot. I love Dishonored 2. I should check my list to see if Dishonored 2 is on there because I actually don't know. I think I might have, actually I won't spoil it. I won't spoil it.

Speaker 2:
[73:12] That's one I, I wish I had time for that.

Speaker 6:
[73:14] I'll be honest.

Speaker 2:
[73:16] I played like halfway through Dishonored 1. I never got to 2.

Speaker 6:
[73:18] I think the version of my list I have right now has Deathloop on it and maybe not Dishonored or Dishonored 2. I might go back and replace Deathloop with Dishonored 2. I think, because I think I made it more fresher to when Deathloop came out. So I was higher on it.

Speaker 2:
[73:33] But in retrospect, I think anybody who are fan of ImSims would say, yeah, that should be reversed.

Speaker 6:
[73:40] And then one more here from CuriousGamer, who seconds Chained Echo. That is it for SuperChats. And that's going to be it for this episode of the Kinda Funny Gamescast. What are your top 100 games? What's in the list that we should check out? Let us know in the comments below. Hope you guys have enjoyed this highly requested gamescast of me and Andy finally getting to talk about Nier Automata, Dark Souls, Mario Galaxy 2, and a little bit of Final Fantasy X. I'll play more. I'll do it.

Speaker 2:
[74:07] He'll do it. He'll get to do it.

Speaker 6:
[74:09] This has been Kinda Funny Gamescast, where each and every weekday we get together and talk about the biggest reviews, previews, and topics in video games live on YouTube, Twitch, and all podcast services around the globe. If you love what we do, support us with a Kinda Funny membership on Patreon, YouTube, Apple, or Spotify to get all of our shows ad-free and get a daily exclusive show. Enjoy the show that's after this.

Speaker 2:
[74:31] What is it? KFP.

Speaker 6:
[74:32] It is KFP, everybody. I'm gonna go watch Lord of the Rings. Yeah, Two Towers.

Speaker 2:
[74:38] Extended Edition.

Speaker 6:
[74:39] No, I don't know about, wait, is the one you gave me the Extended Edition?

Speaker 2:
[74:42] Scott, yeah.

Speaker 6:
[74:43] Is it like both on there?

Speaker 2:
[74:44] The first three discs are theatrical for the trilogy, and then the next six discs are Fellowship 1 and 2, Two Towers 1 and 2, Return of the King 1 and 2.

Speaker 6:
[74:58] That's crazy.

Speaker 2:
[74:58] They also have all the special features, which is why they're so popular. The special features are like, you know, some of the coolest pieces of media.

Speaker 6:
[75:05] That's amazing. I love the idea of you only giving me the Extended Editions, like tricking me into it.

Speaker 2:
[75:10] No other option.

Speaker 6:
[75:11] I'm like, oh shit.

Speaker 2:
[75:12] That's all there was.

Speaker 6:
[75:13] Until next time, it's been our pleasure to serve you.